Event idea
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Event idea
I'm not sure how well this would work, but..
All Beggar's Bazooka soldiers. Maybe throw in a kritz medic or two for extra craziness.
Thoughts?
All Beggar's Bazooka soldiers. Maybe throw in a kritz medic or two for extra craziness.
Thoughts?
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Re: Event idea
I like that idea!
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Re: Event idea
Do this with the x10 weapon stats mod. Rockets everywhere. In addition, with x10 stats, you also get 600% damage reduction from rocket jumps with the Gunboats, so everyone can fly too.
For those who don't know, with the x10 weapon stats mod, you can load 30 rockets into the Beggar's Bazooka at once, it takes about 10 seconds to load everything, and it's basically a rocket shotgun when you fire it. The drawback is that it has 30 degrees deviation, so good luck hitting anything at all.
For those who don't know, with the x10 weapon stats mod, you can load 30 rockets into the Beggar's Bazooka at once, it takes about 10 seconds to load everything, and it's basically a rocket shotgun when you fire it. The drawback is that it has 30 degrees deviation, so good luck hitting anything at all.
This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
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Re: Event idea
so it is like a shotgun then at rangeZork Nemesis wrote: The drawback is that it has 30 degrees deviation, so good luck hitting anything at all.
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Re: Event idea
30 degrees deviation means you'll never shoot straight. If anything's right in your face it's dead, but after that the rockets go so far off course that you're actually lucky to hit something. The screenshot I posted was one barrage. Nothing shot straight and most are way off to the edges. If I was actually aiming for something more than 10 feet away, I would've missed.ADevilishPotato wrote:so it is like a shotgun then at rangeZork Nemesis wrote: The drawback is that it has 30 degrees deviation, so good luck hitting anything at all.
This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
Re: Event idea
a 10x night would be amazing. ive always wanted to try it!
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Re: Event idea
10x would be a nice mod to add
But if the server can't handle randomizer (Event hosted by Mateo but didn't work out), I'm not sure about 10x.
But if the server can't handle randomizer (Event hosted by Mateo but didn't work out), I'm not sure about 10x.
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Re: Event idea
sounds fun, maybe we could try several scenarios, I have a bunch of gift catapults and I've been waiting for a cool event or extremely villunous night of TV vi to use them..
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Re: Event idea
Sounds like a fun idea although I don't have a bazooka. Maybe we can try different weapon rounds?
Giftapults don't give gifts to players on the server. They send the gift to a random online player anywhere in the world.Snidely Whiplash wrote:sounds fun, maybe we could try several scenarios, I have a bunch of gift catapults and I've been waiting for a cool event or extremely villunous night of TV vi to use them..
Last edited by Garrett on Thu Jan 16, 2014 4:01 am, edited 1 time in total.
Re: Event idea
lol ownt by a garretGarrett wrote:Giftapults don't give gifts to players on the server. They send the gift a random online player anywhere in the world.Snidely Whiplash wrote:sounds fun, maybe we could try several scenarios, I have a bunch of gift catapults and I've been waiting for a cool event or extremely villunous night of TV vi to use them..
Re: Event idea
Sure!Garrett wrote:Sounds like a fun idea although I don't have a bazooka. Maybe we can try different weapon rounds?
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Re: Event idea
Nothing more need be said.Maple Man wrote:10x would be a nice mod to add
But if the server can't handle randomizer (Event hosted by Mateo but didn't work out), I'm not sure about 10x.
10x night sounds fun. Does it effect negative stats as well? Are there certain weapons/loadouts that would work best?
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