August TV7 Map Rotation?
- DDYzErO
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August TV7 Map Rotation?
Current cycle:
cp_dustbowl
cp_foundry
pl_upward
cp_fastlane
pl_badwater
cp_gorge
pl_thundermountain
cp_badlands
pl_goldrush
cp_gullywash_final
pl_frontier_final
cp_freight_final1
ctf_doublecross
If so then my vote is
Add: cp_process
Drop: cp_fastlane
cp_dustbowl
cp_foundry
pl_upward
cp_fastlane
pl_badwater
cp_gorge
pl_thundermountain
cp_badlands
pl_goldrush
cp_gullywash_final
pl_frontier_final
cp_freight_final1
ctf_doublecross
If so then my vote is
Add: cp_process
Drop: cp_fastlane
Re: Aug: Map Rotation?
Don't forget to mention a ctf replacement as well or to keep double cross
Here is prang's from the other thread.
Here is prang's from the other thread.
prang wrote:August choices.
Remove: Fastlane
Add: Process
http://www.tf2items.com/id/evagizanked
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- Villun
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Re: Aug: Map Rotation?
I'll vote to add CP_Process
Remove CP_Gullywash
And swap in CTF_Sawmill; that map needs more lovin'
Remove CP_Gullywash
And swap in CTF_Sawmill; that map needs more lovin'
This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
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Re: Aug: Map Rotation?
Add Barnblitz
RemoveFreight
I miss Barnblitz in the rotation and would love to see it with stock respawn.
RemoveFreight
I miss Barnblitz in the rotation and would love to see it with stock respawn.
Re: Aug: Map Rotation?
Edit: I decided to make some changes to my votes, so here they are.
Remove Double Cross.
Remove Dustbowl.
Remove Frontier.
Remove Thunder Mountain.
Add Process.
Add Sawmill (CTF).
Add Standin.
Add Steel.
Remove Double Cross.
Remove Dustbowl.
Remove Frontier.
Remove Thunder Mountain.
Add Process.
Add Sawmill (CTF).
Add Standin.
Add Steel.
Last edited by Joel on Tue Jul 23, 2013 8:45 pm, edited 1 time in total.
Re: Aug: Map Rotation?
Process is too good so that comes in
Out? Hmmm I really dislike gorge.
As for CTF Sawmill is wonky and lulzy, so yeah Sawmill!
Out? Hmmm I really dislike gorge.
As for CTF Sawmill is wonky and lulzy, so yeah Sawmill!
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Re: Aug: Map Rotation?
pl_thundermountain -> cp_process_final
ctf_doublecross -> ctf_sawmill
ctf_doublecross -> ctf_sawmill
Re: Aug: Map Rotation?
Sherlock wrote:pl_thundermountain -> cp_process_final
ctf_doublecross -> ctf_sawmill
- SchruteFarms
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Re: Aug: Map Rotation?
Add: Process
Remove: Freight Final 1
For CTF:
Add: Sawmill
Remove: Doublecross
Remove: Freight Final 1
For CTF:
Add: Sawmill
Remove: Doublecross
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Re: Aug: Map Rotation?
Any possibility of adding both cp_process_final and cp_standin_final since they're both new, at least for a while?
To accommodate this, I'd remove cp_fastlane and cp_gorge. Although I don't think there would be anything wrong only removing one map and temporarily increasing the rotation size.
For CTF, I suggest ctf_well.
To accommodate this, I'd remove cp_fastlane and cp_gorge. Although I don't think there would be anything wrong only removing one map and temporarily increasing the rotation size.
For CTF, I suggest ctf_well.
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Re: Aug: Map Rotation?
The only map I really dislike is doublecross. Everything else I'm cool with.
Re: Aug: Map Rotation?
Add CP_Process
Remove CP_Gorge
And I don't really have an opinion for a capture the flag map...
Remove CP_Gorge
And I don't really have an opinion for a capture the flag map...
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Re: Aug: Map Rotation?
Maybe for September we can vote out 2 maps since some new maps were introduced recently!
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