Folktale

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BigBiker05
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Folktale

Post by BigBiker05 » Sat Jun 01, 2013 4:25 pm

Folktale released on steam yesterday through the greenlight program as an alpha pre-release. Its stated as an RPG, City Building, Adventure game. I did a let's play of the first 30 minutes.



I wouldn't recommend buying at this point, if you have any questions let me know.

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Re: Folktale

Post by Vi Deo » Mon Jun 03, 2013 1:12 am

Thanks for the upload. I wanted to know more about this game. I gave it the thumbs up on greenlight as the humor and gameplay looked like something I would really dig. I think I can really see that in this video-- but perhaps somewhere down the line.

Did you ever figure out how to equip anything or is it not in this build?

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Re: Folktale

Post by BigBiker05 » Mon Jun 03, 2013 1:53 am

Vi Deo wrote:Thanks for the upload. I wanted to know more about this game. I gave it the thumbs up on greenlight as the humor and gameplay looked like something I would really dig. I think I can really see that in this video-- but perhaps somewhere down the line.

Did you ever figure out how to equip anything or is it not in this build?
Yeah, i opens your global inventory. Then you can drag over items. The entire tutorial is about 1 hour. All resources are worthless at this point in the game.

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Re: Folktale

Post by Zork Nemesis » Mon Jun 03, 2013 2:56 am

First, I can't help but notice, Vi Deo, you seriously have the Television contact from City of Villains as your avatar? Those were some of my favorite missions, especially the arc where you literally kill the Radio. Or the mission where it tells you to destroy books, which then has you showing up on a talk show blaming your actions on video games. Good times man.

On topic, I don't know what to make of the game. It reminds me of Warcraft, but not. Rather than ordering units to fight to the death (usually), you just put them to work or something? Don't think I'm following, or really interested either.

Perhaps I'll watch the video in its entirety before passing judgement though.
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This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.

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Re: Folktale

Post by Vi Deo » Mon Jun 03, 2013 9:47 am

BigBiker05 wrote:
Vi Deo wrote:Thanks for the upload. I wanted to know more about this game. I gave it the thumbs up on greenlight as the humor and gameplay looked like something I would really dig. I think I can really see that in this video-- but perhaps somewhere down the line.

Did you ever figure out how to equip anything or is it not in this build?
Yeah, i opens your global inventory. Then you can drag over items. The entire tutorial is about 1 hour. All resources are worthless at this point in the game.
Well, I suppose that's why it is just an alpha version after all. I would have liked to see more from their first release. 20 dollars seems a bit much for only a glorified demo at this point.
Zork Nemesis wrote:First, I can't help but notice, Vi Deo, you seriously have the Television contact from City of Villains as your avatar? Those were some of my favorite missions, especially the arc where you literally kill the Radio. Or the mission where it tells you to destroy books, which then has you showing up on a talk show blaming your actions on video games. Good times man.
Reference within a reference. I couldn't help myself, honestly. They reference the same song I'm referencing with my screen name-- so it was fitting and an odd meta reference of sorts; one people that actually played the game would get-- and you got it. The system works-- in a round about sort of way. Still sad to see City go honestly, but it will live on at least in spirit in my avatar.
On topic, I don't know what to make of the game. It reminds me of Warcraft, but not. Rather than ordering units to fight to the death (usually), you just put them to work or something? Don't think I'm following, or really interested either.

Perhaps I'll watch the video in its entirety before passing judgement though.
Yeah, watch the video first-- it shows a good example of the basics of the game it seems. I'm curious as to the other classes and such, but not at the moment. I'll wait and see when the get further down the line to make this purchase.

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Re: Folktale

Post by BigBiker05 » Mon Jun 03, 2013 10:35 am

Its going to be a city manager, peasants pay taxes to make gold, make them farm for food, mine for stone and iron etc. Build an economy and such. Then you can also equip and level up these peasants, train to t knights and militia. Then you can even go third person direct control and lead a band of knights to explore the map like an RPG. I couldn't figure out how to toggle the view in my video but I heard it's there.

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Re: Folktale

Post by Zork Nemesis » Mon Jun 03, 2013 2:10 pm

BigBiker05 wrote:Its going to be a city manager, peasants pay taxes to make gold, make them farm for food, mine for stone and iron etc. Build an economy and such. Then you can also equip and level up these peasants, train to t knights and militia. Then you can even go third person direct control and lead a band of knights to explore the map like an RPG. I couldn't figure out how to toggle the view in my video but I heard it's there.
So based on what you're saying, it sounds like a hybrid between Warcraft, SimCity, and Overlord? Three games I was never any good at.
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This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.

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