The Bind Thread!
- Knowing
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The Bind Thread!
Welcome to the Bind Thread.
Just make a Bind list that you use, And explain what they do unless they are obvious, Like "Rocket Jump".
My binds
//Engie Fast Turret
bind "q" "build 2"
//Rocket Jump
alias +rocketjump "+jump; +duck; wait; +attack"
alias -rocketjump "-jump; -attack; wait; wait; wait; -duck"
bind "f" "+rocketjump"
//CROSSHAIR DISCO
alias crosscolor0 "cl_crosshair_red 255;cl_crosshair_green 0;cl_crosshair_blue 0;wait 10;retcolor1"
alias crosscolor1 "cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 0;wait 10;retcolor2"
alias crosscolor2 "cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;wait 10;retcolor3"
alias crosscolor3 "cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 255;wait 10;retcolor4"
alias crosscolor4 "cl_crosshair_red 0;cl_crosshair_green 0;cl_crosshair_blue 255;wait 10;retcolor5"
alias crosscolor5 "cl_crosshair_red 255;cl_crosshair_green 0;cl_crosshair_blue 255;wait 10;retcolor0"
alias retcolor0 "crosscolor0"
alias retcolor1 "crosscolor1"
alias retcolor2 "crosscolor2"
alias retcolor3 "crosscolor3"
alias retcolor4 "crosscolor4"
alias retcolor5 "crosscolor5"
alias discostart "alias retcolor0 crosscolor0;alias retcolor1 crosscolor1;alias retcolor2 crosscolor2;alias retcolor3 crosscolor3;alias retcolor4 crosscolor4;alias retcolor5 crosscolor5;retcolor0;alias discotoggle discostop"
alias discostop "alias retcolor0 ;alias retcolor1 ;alias retcolor2 ;alias retcolor3 ;alias retcolor4 ;alias retcolor5 ;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;alias discotoggle discostart"
alias discotoggle "discostart"
bind "u" "discotoggle"
Just make a Bind list that you use, And explain what they do unless they are obvious, Like "Rocket Jump".
My binds
//Engie Fast Turret
bind "q" "build 2"
//Rocket Jump
alias +rocketjump "+jump; +duck; wait; +attack"
alias -rocketjump "-jump; -attack; wait; wait; wait; -duck"
bind "f" "+rocketjump"
//CROSSHAIR DISCO
alias crosscolor0 "cl_crosshair_red 255;cl_crosshair_green 0;cl_crosshair_blue 0;wait 10;retcolor1"
alias crosscolor1 "cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 0;wait 10;retcolor2"
alias crosscolor2 "cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;wait 10;retcolor3"
alias crosscolor3 "cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 255;wait 10;retcolor4"
alias crosscolor4 "cl_crosshair_red 0;cl_crosshair_green 0;cl_crosshair_blue 255;wait 10;retcolor5"
alias crosscolor5 "cl_crosshair_red 255;cl_crosshair_green 0;cl_crosshair_blue 255;wait 10;retcolor0"
alias retcolor0 "crosscolor0"
alias retcolor1 "crosscolor1"
alias retcolor2 "crosscolor2"
alias retcolor3 "crosscolor3"
alias retcolor4 "crosscolor4"
alias retcolor5 "crosscolor5"
alias discostart "alias retcolor0 crosscolor0;alias retcolor1 crosscolor1;alias retcolor2 crosscolor2;alias retcolor3 crosscolor3;alias retcolor4 crosscolor4;alias retcolor5 crosscolor5;retcolor0;alias discotoggle discostop"
alias discostop "alias retcolor0 ;alias retcolor1 ;alias retcolor2 ;alias retcolor3 ;alias retcolor4 ;alias retcolor5 ;cl_crosshair_red 255;cl_crosshair_green 255;cl_crosshair_blue 255;alias discotoggle discostart"
alias discotoggle "discostart"
bind "u" "discotoggle"
Last edited by Knowing on Mon May 13, 2013 7:51 am, edited 1 time in total.
The only difference between me and a madman is that I'm not mad.
- Salvador Dali (1904-1989)

- Salvador Dali (1904-1989)
- NerevarineKing
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Re: The Bind Thread!
bind "w" +forward
bind "mouse1" +attack
bind "mouse1" +attack

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- Knowing
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Re: The Bind Thread!
Wow that's the most complicated bind ever.NerevarineKing wrote:bind "w" +forward
bind "mouse1" +attack
The only difference between me and a madman is that I'm not mad.
- Salvador Dali (1904-1989)

- Salvador Dali (1904-1989)
- ShiftyDevil
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Re: The Bind Thread!
You should probably use not those colors if you want people to actually be able to read your post.
- Larry
- Villun
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Re: The Bind Thread!
bind s !explode
i think
i think
- Masakari
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Re: The Bind Thread!
I am also didapointed with your post colours.ShiftyDevil wrote:You should probably use not those colors if you want people to actually be able to read your post.
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- The Domer
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Re: The Bind Thread!
Masakari wrote:I am also didapointed with your post colours.ShiftyDevil wrote:You should probably use not those colors if you want people to actually be able to read your post.

This is actually a good idea for a thread, but as others have pointed out... it could be presented better.
- black_and_blue
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Re: The Bind Thread!
I'm guessing that this is a joke, unless you have your movement keys rebound to something else, since you probably don't want to explode whenever you move backwords.6Larry9 wrote:bind s !explode

Anyway, the only binds I use are:
bind o explode
bind p kill
And I have my taunt and action buttons switched around:
g is action
h is taunt
I did this because I was finding in MvM I kept taunting if I had to press H to use a canteen.
- Boss Llama
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Re: The Bind Thread!
Let's see...
I've got a warning not to use profanity...
a warning to respect other players...
a warning not to spawn camp...
a hotkey for my admin menu...
...and rocketme.
All are on the keypad except rocketme.
When we're in all-out shennanigans, I bind MW_UP and MW_DOWN to slap people
I consider binds for rocket jumping and other relevant in-game actions to be very poor etiquette indeed, but we've had that conversation before.
I've got a warning not to use profanity...
a warning to respect other players...
a warning not to spawn camp...
a hotkey for my admin menu...
...and rocketme.
All are on the keypad except rocketme.
When we're in all-out shennanigans, I bind MW_UP and MW_DOWN to slap people

I consider binds for rocket jumping and other relevant in-game actions to be very poor etiquette indeed, but we've had that conversation before.
-Boss Llama
- NerevarineKing
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Re: The Bind Thread!
At least it's not one of those annoying auto-jump scout scripters....Alizée Fan wrote: I consider binds for rocket jumping and other relevant in-game actions to be very poor etiquette indeed, but we've had that conversation before.

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- KILAAK LACKEE
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Re: The Bind Thread!
BIZON IZ GUD WII IZ WONTING AWL BIZON FORE KILAAKS HOOMENZ KNOW KNEAD THIM
IZ LICKENG HEARTH HAZ BAUGHT HOUZE N COLORADOUGH
- The Domer
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Re: The Bind Thread!
It's not a big deal for two main reasons: First, it's specifically built in to the game. It's not poor etiquette to take advantage of mechanisms built into the game designed for the specific purpose of being used to help you play better. Second, as someone who spends a fair bit of time on jump maps, trust me when I say that binds for rocket jumping are extremely inferior to learning how to properly rocket jump, so in actuality such a bind is actually hindering your play ability, not helping it.Alizée Fan wrote:I consider binds for rocket jumping and other relevant in-game actions to be very poor etiquette indeed, but we've had that conversation before.
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