Sim City 5 leaked footage
- BigBiker05
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Re: Sim City 5 leaked footage
This guy breaks down the way citizens work and why it's breaking the server and there are massive traffic jams:
Re: Sim City 5 leaked footage
FWIW, one of the devs says they're working on it:
https://twitter.com/MaxisGuillaume/stat ... 2801284099
https://twitter.com/MaxisGuillaume/stat ... 2801284099
- Boss Llama
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Re: Sim City 5 leaked footage
This didn't take long:
http://www.bbc.co.uk/news/technology-21802508
Summary: A guy entered debug mode and tweaked a single value, thus making the game work without an internet connection. The only thing it couldn't do was save the city, because that's set to go to the cloud (though he thinks that could be done as well with a bit of work), thus demonstrating what all of us knew already - your computer doesn't need "help" from the servers to run the simulation - they exist solely as a DRM control mechanism, and to facilitate multiplayer regions.
http://www.bbc.co.uk/news/technology-21802508
Summary: A guy entered debug mode and tweaked a single value, thus making the game work without an internet connection. The only thing it couldn't do was save the city, because that's set to go to the cloud (though he thinks that could be done as well with a bit of work), thus demonstrating what all of us knew already - your computer doesn't need "help" from the servers to run the simulation - they exist solely as a DRM control mechanism, and to facilitate multiplayer regions.
-Boss Llama
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Re: Sim City 5 leaked footage
I had my doubts about it actually being needed as well. Last week there was a few times where I would lose connection to EA while playing and the game kept on going just fine.

- MasterChef
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Re: Sim City 5 leaked footage
I haven't played much since last week. It had been a bit annoying playing with cheetah speed turned off so I took a break from it.

- Will T.
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Re: Sim City 5 leaked footage
I'm glad I didn't buy this game, and I have no intention of doing so based on events so far. The saga it has started is entertaining to follow though.
This headline caught my eye in the Steam news feed today:
http://kotaku.com/5990997/coders-discov ... in-simcity
So apparently there is a condition under which the game self-terminates after 20 minutes without an internet connection ... but 100% offline play is not only possible, but easy with only a small amount of code needing to be commented out.
I find it hilariously ironic that in less than 2 weeks since release, not only have the "anti-piracy" measures in this game proven to severely hinder the game's playability by legitimate buyers, but thanks to hacking, pirates are more easily able to play it than the paying customers themselves.
If EA is really out to secure mo' money, I don't think alienating your paying customers is the way to do that. But what do I know about big business?
This headline caught my eye in the Steam news feed today:
http://kotaku.com/5990997/coders-discov ... in-simcity
So apparently there is a condition under which the game self-terminates after 20 minutes without an internet connection ... but 100% offline play is not only possible, but easy with only a small amount of code needing to be commented out.
I find it hilariously ironic that in less than 2 weeks since release, not only have the "anti-piracy" measures in this game proven to severely hinder the game's playability by legitimate buyers, but thanks to hacking, pirates are more easily able to play it than the paying customers themselves.

- MateoTheBold!
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Re: Sim City 5 leaked footage
Agreed. I really wanted to like/purchase the game but after my experiences with D3 I won't ever buy another online only game that requires an always on internet connection for single player.Will T. wrote:I'm glad I didn't buy this game, and I have no intention of doing so based on events so far. The saga it has started is entertaining to follow though.
This headline caught my eye in the Steam news feed today:
http://kotaku.com/5990997/coders-discov ... in-simcity
So apparently there is a condition under which the game self-terminates after 20 minutes without an internet connection ... but 100% offline play is not only possible, but easy with only a small amount of code needing to be commented out.
I find it hilariously ironic that in less than 2 weeks since release, not only have the "anti-piracy" measures in this game proven to severely hinder the game's playability by legitimate buyers, but thanks to hacking, pirates are more easily able to play it than the paying customers themselves.If EA is really out to secure mo' money, I don't think alienating your paying customers is the way to do that. But what do I know about big business?
Hopefully they do patch the problems with the sims searching for next available job/house and include an offline option.
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Re: Sim City 5 leaked footage
I'm enjoying this train-wreck as it goes forward.
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Re: Sim City 5 leaked footage

I proudly support Independent Developers, Local Businesses, and SNAILGOSH.
- Boss Llama
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- ShiftyDevil
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Re: Sim City 5 leaked footage
I find this humorous.Alizée Fan wrote:This didn't take long:
http://www.bbc.co.uk/news/technology-21802508
Summary: A guy entered debug mode and tweaked a single value, thus making the game work without an internet connection. The only thing it couldn't do was save the city, because that's set to go to the cloud (though he thinks that could be done as well with a bit of work), thus demonstrating what all of us knew already - your computer doesn't need "help" from the servers to run the simulation - they exist solely as a DRM control mechanism, and to facilitate multiplayer regions.
Any programmer here could tell you that it is more efficient, when you are running millions of individual simulations, to farm it out to many many clients than trying to do it on a giant system with lots and lots and lots of cores.
It makes no sense from a pure infrastructure perspective that EA's servers wouldn't be doing a bunch of heavy lifting when you can just have the client do it.
Remember EA said it's a simulation down to the individual agent.
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