Ace of Spades

A place to discuss other games such as World of Warcraft, BF2 or Red Orchestra
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Plinko
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Ace of Spades

Post by Plinko » Thu Dec 27, 2012 12:36 pm

I picked this up in the Steam sale, any interest in trying to get some villun m.p. in this week/end? I have on extra copy to trade from the four pack, plus you get gift passes if anyone is interested in giving it a try.
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Plas
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Re: Ace of Spades

Post by Plas » Thu Dec 27, 2012 1:05 pm

Kinda looks like a minecraft / tf2 hybrid. I'd be interested in picking up a guest pass to check it out.

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Re: Ace of Spades

Post by Masakari » Thu Dec 27, 2012 1:09 pm

Eh, it's not that good a game. Couple of us picked it up and gave it a shot, and bad hitboxes combined with mediocre game modes left me unimpressed.
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Re: Ace of Spades

Post by Uber! » Thu Dec 27, 2012 1:14 pm

I'm gonna have to disagree. I thought it was pretty good.
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Re: Ace of Spades

Post by Plas » Fri Feb 01, 2013 1:56 pm

For those handful of people on here that own this game. Looks like a update was added Jan 24. I haven't had a chance to really try out the new stuff but hopefully the hit detection has been improved.

http://www.aceofspades.com/forums/showt ... ion-thread
Build Content_218

Classic mode

Classic Capture the flag including the following features:
Command Post (CP) as the drop point for intel and replenishing health & ammo
Player can shoot and dig whilst carrying intel

A single class for the Classic mode with the following weapons
Spade
Rifle
Grenade

Five new maps for the Classic mode
WW1
Crossroads
To The Bridge
Trenches
Winter Valley

Hiesville has thawed out


Standard game

All classes have visited the quartermaster and received some different weapons designed for differing game-play styles.
The Markman now has a choice of a bolt action rifle or a semi-automatic rifle as well as a new combat knife
Miners have two shottys, a pump action or a double barrel version.
Rocketeer’s Jetpack now has glide and jump variants.
Commandos now rock a powerful one-shot RPG or less powerful triple barrel RPG, a combat knife option and an anti-personnel grenade option.

Timer for the Rocketeer’s Rocket Turret has been increased by 50%
The Marksman has been hanging out with some engineers and has learnt to build a sniper tower using his constructs.
Changes to existing constructs for other classes.


General

All equipment has had starting ammo reduced, further ammo can be collected from crates
Balancing tweaks to a number of weapons
Fixes to multiple crash bugs
Balancing changes made to Multi-hill game mode
Players now take damage when falling into water
Movement speed in water has been reduced
Zombie Mode – It takes additional time for the zombies to be picked which allows players more time to enter match and select class.
Attempting to sprint while in scoped view will cause the player to leave scoped view
Issue that caused two music track to play at the same time on the main menu has been fixed
Holding the mouse over start button whilst map is loading no longer causes the player be to able to click start
A number of text bleeds in languages other than English have been resolved
Last edited by Plas on Fri Feb 01, 2013 5:30 pm, edited 1 time in total.

MateoTheBold!
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Re: Ace of Spades

Post by MateoTheBold! » Fri Feb 01, 2013 2:26 pm

I would like a guest pass please.
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