Potato Sack Hidden Gems
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- Villun
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Potato Sack Hidden Gems
Having not played 12 of the games in the potato sack until the ARG started, I have to admit I was pleasantly surprised by alot of the games in the pack. Some of them do feel a bit derivative, but I have had a blast playing them.
Even after the ARG, when I start to delete local content to free up some drive space, I think I'll still play games like The Wonderful End of the World and Cogs. So my question to you is: What game has pleasantly surprised you as part of the potato sack?
Even after the ARG, when I start to delete local content to free up some drive space, I think I'll still play games like The Wonderful End of the World and Cogs. So my question to you is: What game has pleasantly surprised you as part of the potato sack?

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- TheCarpe
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Re: Potato Sack Hidden Gems
I'll most definitely keep playing Defense Grid and might go back to Wonderful End, Killing Floor, and the Ball.
- Boss Llama
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Re: Potato Sack Hidden Gems
I'll probably keep around Cogs and Rush as good single-player puzzle games, Wonderful/World for when I want to stomp a bunch of stuff, and Defense Grid, because a decent TD is win. If we have enough people keeping KF around, I'll keep that one too. It's intense, that's for sure.
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Re: Potato Sack Hidden Gems
Reckless Disregard For Gravity, hands down. I don't care if the visuals aren't up to snuff with big budget games, virtual base jumping is great fun and Dejobaan has a great sense of humour.
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Re: Potato Sack Hidden Gems
How is the Kick it! (Drop That Beat like an Ugly Babby) game?
It looked fun, and I'm still thinking of picking it up before the sale ends.
Also, it's cool to know that through this, a bunch of people bought Killing Floor. Tripwire makes good games, and I'm really looking forward to Red Orchestra 2. As for Cogs...Cogs is fun, but playing too many of the puzzles in one sitting makes me feel kind of...not all there.
It looked fun, and I'm still thinking of picking it up before the sale ends.
Also, it's cool to know that through this, a bunch of people bought Killing Floor. Tripwire makes good games, and I'm really looking forward to Red Orchestra 2. As for Cogs...Cogs is fun, but playing too many of the puzzles in one sitting makes me feel kind of...not all there.
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Re: Potato Sack Hidden Gems
I had AaaAaa, Killing Floor, and Defense grid prior to buying the pack. I got Defense Grid as a gift for reasons i'm not sure of myself, but I remember playing it adictivly for at least a week. I bought AaaAaa during the Steam Treasure Hunt and kept it as a time waster during boring work hours when I brought my laptop along. As for Killing Floor, I bought it during the TF2 crossover, but honestly never played it until the ARG.
That aside, having played all of the Potato Sack games now, I agree that there are a lot of unsung heroes in this pack. My thoughts on each game.
Kick it: In all honesty this one's nothing special, while it harbors Dejoban's humor pretty well, the 'play your music' gimick seems rather undone. I'd rather just play Audiosurf over this one but it is cool how much there is to see built from one music track.
AaaAaa: Great time waster, levels don't usually last longer than 2 minutes and the game is relativly challenging. One of those 'easy to pick up, but you don't want to put it down until you win' type scenarios
Amnesia: I'm not into horror, suspense, or thriller types, but I can see anyone who is or was a fan of Resident Evil or Silent Hill finding themself pretty much at home here.
Audiosurf: Fun, but the 'play your music' bit strikes back again. This one's more fun than Kick it though adding an action-puzzle element into the mix instead of just falling through space.
The Ball: Great adventure-puzzle type that you could say is somewhat in league with Portal in ingenuity. Well worth the time.
Bit Trip Beat: Pong meets rythym, not a whole lot more to it. Though i'd rather play Runner instead.
Cogs: My least favorite of the pack, as slide puzzles just irritate the hell out of me, and that's what this game is, slide puzzles.
Defense Grid: I recommended this one during the treasure hunt, claiming it was a simple yet endlessly challenging tower defense game. It really is too, I find myself still playing the old levels trying new setups and strategies.
Killing Floor: Co-op zombie survival, but not like Left 4 Dead, this one's more like the zombies mode in Call of Duty (I think, i've never acctually played CoD Zombies). Fun with friends, but part of the fun goes away when you play alone.
Rush: Great puzzle game, not much more to say about it.
Super Meat Boy: Yes
Toki Tori: Unusual look, but then again if World of Goo taught me anything, games that look totally strange can really be good, and this is no exception. Very fun.
Wonderful End of the World: Katamari Damacy, but with slightly less japanese sounding music. Need I say more?
In the end, the only ones I don't really care for are Cogs and Kick it, but I know i'll be playing these games for some time, especially Super Meat Boy
That aside, having played all of the Potato Sack games now, I agree that there are a lot of unsung heroes in this pack. My thoughts on each game.
Kick it: In all honesty this one's nothing special, while it harbors Dejoban's humor pretty well, the 'play your music' gimick seems rather undone. I'd rather just play Audiosurf over this one but it is cool how much there is to see built from one music track.
AaaAaa: Great time waster, levels don't usually last longer than 2 minutes and the game is relativly challenging. One of those 'easy to pick up, but you don't want to put it down until you win' type scenarios
Amnesia: I'm not into horror, suspense, or thriller types, but I can see anyone who is or was a fan of Resident Evil or Silent Hill finding themself pretty much at home here.
Audiosurf: Fun, but the 'play your music' bit strikes back again. This one's more fun than Kick it though adding an action-puzzle element into the mix instead of just falling through space.
The Ball: Great adventure-puzzle type that you could say is somewhat in league with Portal in ingenuity. Well worth the time.
Bit Trip Beat: Pong meets rythym, not a whole lot more to it. Though i'd rather play Runner instead.
Cogs: My least favorite of the pack, as slide puzzles just irritate the hell out of me, and that's what this game is, slide puzzles.
Defense Grid: I recommended this one during the treasure hunt, claiming it was a simple yet endlessly challenging tower defense game. It really is too, I find myself still playing the old levels trying new setups and strategies.
Killing Floor: Co-op zombie survival, but not like Left 4 Dead, this one's more like the zombies mode in Call of Duty (I think, i've never acctually played CoD Zombies). Fun with friends, but part of the fun goes away when you play alone.
Rush: Great puzzle game, not much more to say about it.
Super Meat Boy: Yes
Toki Tori: Unusual look, but then again if World of Goo taught me anything, games that look totally strange can really be good, and this is no exception. Very fun.
Wonderful End of the World: Katamari Damacy, but with slightly less japanese sounding music. Need I say more?
In the end, the only ones I don't really care for are Cogs and Kick it, but I know i'll be playing these games for some time, especially Super Meat Boy

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Re: Potato Sack Hidden Gems
IMHO, the best "Play Your Own Music" game is still Beat Hazard by a long shot.
I owned Amnesia, Audiosurf, BIT.TRIP BEAT, Killing Floor, SMB, and Toki Tori already (Which went to a couple of friends and my sister, although I still have BEAT lying around.) Regardless, I can do my summary:
Kick it: You can definitely tell this is a beta/alpha release, as this game is really buggy. Also, music thing wasn't very well done in my mind.
AaaAaa: Might try this out a little more. Sucked at it when I first played it.
Amnesia: Great fun. As Yahtzee said in the review of the game, horror is best when you leave your imagination to think of what the enemy is.
Audiosurf: Was fun three years ago when it first came out, but novelty has worn off.
The Ball: Haven't tried it.
BIT.TRIP BEAT: Fun pong-esque game, but very hard and very long levels lacking checkpoints. RUNNER is definitely better, though.
Cogs: nope.avi. Puzzle games can be fun. This one is not.
Defense Grid: Played the tutorial level, didn't really get into it. Tower defense isn't my thing.
Killing Floor: Played a grand total of three times with friends, and it's quite fun. Was annoyed that while playing it during the ARG I couldn't level up my character at all.
Rush: Polar opposite of Cogs, AKA a fun puzzle game!
Super Meat Boy: Win. Bought and essentially beat it already.
Toki Tori: Had it before, and it's quite fun. Reminds me of Speedy Eggbert from back in the day.
Wonderful End of the World: You need a three drink minimum to enjoy this game.
I owned Amnesia, Audiosurf, BIT.TRIP BEAT, Killing Floor, SMB, and Toki Tori already (Which went to a couple of friends and my sister, although I still have BEAT lying around.) Regardless, I can do my summary:
Kick it: You can definitely tell this is a beta/alpha release, as this game is really buggy. Also, music thing wasn't very well done in my mind.
AaaAaa: Might try this out a little more. Sucked at it when I first played it.
Amnesia: Great fun. As Yahtzee said in the review of the game, horror is best when you leave your imagination to think of what the enemy is.
Audiosurf: Was fun three years ago when it first came out, but novelty has worn off.
The Ball: Haven't tried it.
BIT.TRIP BEAT: Fun pong-esque game, but very hard and very long levels lacking checkpoints. RUNNER is definitely better, though.
Cogs: nope.avi. Puzzle games can be fun. This one is not.
Defense Grid: Played the tutorial level, didn't really get into it. Tower defense isn't my thing.
Killing Floor: Played a grand total of three times with friends, and it's quite fun. Was annoyed that while playing it during the ARG I couldn't level up my character at all.
Rush: Polar opposite of Cogs, AKA a fun puzzle game!
Super Meat Boy: Win. Bought and essentially beat it already.
Toki Tori: Had it before, and it's quite fun. Reminds me of Speedy Eggbert from back in the day.
Wonderful End of the World: You need a three drink minimum to enjoy this game.
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Re: Potato Sack Hidden Gems
Roi and I have had Killing Floor for a while already, so yeah, thats a keeper.... Defense Grid, I knew I wanted to play before buyign the pack, and it is as good as I hoped, so its a keeper as well.... The Ball, I was also interested in prior to the sack coming out, and I havent gotten much time with it yet, so it stays... Audiosurf is great fun when you want some tunes.... Rush and Cogs are pretty fun puzzlers, so I'll likely keep them too.... Actually, I don't like getting rid of stuff, so I will likely keep the rest too.... Wonderful end of the world is just a bad Katamari rip off, so if I do delete anything, it's most likely to go.
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