Valve wrote:
Big things are happening RIGHT NOW at Valve. Things involving cultivated tree-fruit. BIG things. Things that rhyme with "grapple." Things that rhyme with "Speem Gortress zmavailable on the Babac."
Not today. But tomorrow. BIG THINGS. Stay tuned...
Mmmm, Snapple.
"After completing a trek of Kilimanjaro in 2009, Ronan Keating was asked by an interviewer which celebrity he would most like to throw off a mountain. Keating named Yorke, and referred to him as a "muppet," stating that Yorke was once rude to him." - from Wikipedia
I'm looking forward to the Mac release, almost ready to ditch Windows completely. Too bad I can't go in to work late tomorrow like I have the last few weeks they've released the new games for Mac. If the ENG update comes out at the same time it will just be gravy...
I don't want any mac hats... please god no mac hats...
Anywho, I can't wait to see what kinda new things the engie can build, I hope one of them is some sort of SAM site. And let not forget about new HATS that come with the update! (Because I know how much you guys love new hats and all hehe.)
!B a T m A n! wrote:if they give ipods to the tf2 characters.. i will be very mad.. lol
This. lol
Okay so it seems like the engi update seems farther and farther away....or is that just me? I'm anticipating this update, and like others said, I can't wait for what else he builds.
Well, like they said on the Blog, the Engi is the hardest class to update because he usually has the biggest impact on the game of any of the classes. If it takes them a while to get it out, but it's nicely balanced, I can wait
TheCarpe wrote:Well, like they said on the Blog, the Engi is the hardest class to update because he usually has the biggest impact on the game of any of the classes. If it takes them a while to get it out, but it's nicely balanced, I can wait
Or, they could just take the Sandman approach of introducing a horrible, gameplay-breaking weapon into the game, and then taking forever to nerf it to the point where they should be realizing it was a bad weapon to introduce in the first place.
TheCarpe wrote:Well, like they said on the Blog, the Engi is the hardest class to update because he usually has the biggest impact on the game of any of the classes. If it takes them a while to get it out, but it's nicely balanced, I can wait
Or, they could just take the Sandman approach of introducing a horrible, gameplay-breaking weapon into the game, and then taking forever to nerf it to the point where they should be realizing it was a bad weapon to introduce in the first place.
I'm sorry, is it bitter in here or is it just you
Man I'm glad the Sniper was a base class. Could you see them trying to release a weapon like the Sniper Rifle today?
"ZOMG, are you $%!#( kidding me?! A weapon that does 450 damage, enough to kill an overhealed Heavy, from ACROSS THE MAP!?! I HATE YOU VALVE!! TF2 IS BROKKKKKEEEEEEEEEEENNNNNNNN NOWWWWWWWW!!!!!!111"
Medic unlocks: Basically every single medic unlock is useful with the ubersaw and blutsauger being more upgrades than sidegrades.
Pyro unlocks: All save the backburner is good. Back when it gave +50 health it was considered a bit unfair, but the majority opinion today says it's terrible. Homewrecker is an interesting idea and is great now that it has sapper removal.
Scout unlocks: Dumb as hell unlocks. How many times did they patch the FAN and sandman? Bonk! never really had any problems. The fan is hated by many for being able to 2 shot most classes in under a second at close range, and the sandman? Well I don't think anyone likes just sitting there while a scout shoots you. Sandman hate isn't bad these days. Crit-a-cola depends on how you play scout.
Heavy unlocks: Valve, I hate what you did with natascha and it's ability to kill forward momentum. It has a iron grip slowdown which in my opinion causes your movement to lag rather than slow down. It's not a threat, it just annoys the hell out of me. The other unlocks aren't a problem. Dalokah's bar is dumb, plain and simple.
Sniper unlocks: Our arrows will blot out the sun? I'm not a fan of the huntsman as chances are a sniper with the rifle can do just as much if not more than a sniper with a bow. Razorback snipers make me cry, protection from one attack a certain weapon of one class? No. All the other sniper unlocks work well.
Spy unlocks. Deadringer: annoying Cloak and dagger: meh. Ambassador: meh.
Demo unlocks: ScoRes is an interesting unlock that requires a different play style to use effectively. Sword/axe and board demos are either incredibly dumb, incredibly annoying, or just annoying.
Soldier unlocks: Most DR soldiers can't hit the broadside of a heavy, but those that can aim with it are deadly. Buff banner is a great support item. Equalizer is still a ridiculous melee weapon extra damage and speed is just wrong.
After the medic and pyro updates the unlocks went downhill.
I LOL when I see people hating on classes/weapons. No, really. I do.
I've said it once before and I'll say it again. There is nothing wrong with the classes and weapons. It's the people behind them that are getting the panties in a twist.
Don't like something? Counter it.
Don't know how to counter it? Find a way.
Still can't counter it? Try it yourself and learn its drawbacks.
I think the game is and always has been just finely balanced. I have also been waiting for the Engi update since the they announced the Medic update.
Meet the Medic? Meet the Pyro? Anyone? Honestly, I am more excited for those.
Eater of Potatoes, since 2008.
I am driven by two main philosophies: know more today about the world than I knew yesterday and lessen the suffering of others. You'd be surprised how far that gets you.
― Neil deGrasse Tyson
I'm not hating on any of the weapons, except maybe the razorback cause it's useless, I just think a few weapons could use tweaking so they're on the same level as regular weapons.