[WIP] skeet_ruins (rc1_1)
- Masakari
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[WIP] skeet_ruins (rc1_1)
Okay, so I'll admit off the bat that I'm not a good mapper, and that there still is a lot of work left to be done for detail, but it is technically playable, so I thought I'd show it off.
Basically, this is a simple skeet map for Dog's skeet plugin. Players are contained to their area thanks to an invisible wall, but can still shoot through it (And be shot at!). I still have a lot of props, lighting, and a couple of other things to tweak in the map, but it looks presentable (And having people know about it is a good thing....you guys can pressure me to finish it ).
http://www.stevotvr.com/~web3_mascara/s ... _rc1_1.bsp
***THESE SCREENSHOTS ARE OUTDATED - THEY'RE FROM THE B3 VERSION***
Shot from the shooting area:
Close-up shot of the Cashbox
The back of the ruins, where the skeets are launched.
Shot of the shooting range where players are shooting from.
Shot from the back of the map
Shot from high up on the shooting range.
Basically, this is a simple skeet map for Dog's skeet plugin. Players are contained to their area thanks to an invisible wall, but can still shoot through it (And be shot at!). I still have a lot of props, lighting, and a couple of other things to tweak in the map, but it looks presentable (And having people know about it is a good thing....you guys can pressure me to finish it ).
http://www.stevotvr.com/~web3_mascara/s ... _rc1_1.bsp
***THESE SCREENSHOTS ARE OUTDATED - THEY'RE FROM THE B3 VERSION***
Shot from the shooting area:
Close-up shot of the Cashbox
The back of the ruins, where the skeets are launched.
Shot of the shooting range where players are shooting from.
Shot from the back of the map
Shot from high up on the shooting range.
Last edited by Masakari on Thu May 21, 2009 12:06 am, edited 5 times in total.
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- Ian_Suffix
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- Masakari
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I did a little bit of work on the map, and feel confident enough to release a link to it so that we can try to get some testing with the skeet plugin and see if dimensions are good.
Main changes from the screenshot include a lot of "fire-esque" lighting in the shooting range area, as well as a few more props on the upper area.
http://www.stevotvr.com/~web3_mascara/s ... ins_b1.bsp
Main changes from the screenshot include a lot of "fire-esque" lighting in the shooting range area, as well as a few more props on the upper area.
http://www.stevotvr.com/~web3_mascara/s ... ins_b1.bsp
I am the 1%!
- Masakari
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B2 is out, fixing various problems and making everything more Egypt-y.
http://www.stevotvr.com/~web3_mascara/s ... ins_b2.bsp
http://www.stevotvr.com/~web3_mascara/s ... ins_b2.bsp
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- machinegunkelly
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Re: [WIP] skeet_ruins
sounds like fun... ill have 2 try it
- CastleDoctrine
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Re: [WIP] skeet_ruins
Nice work Masa! I'll have to try this out.
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