[L4D][scrapped] Grave Descent Campaign vmfs and geometry
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[L4D][scrapped] Grave Descent Campaign vmfs and geometry
Greetings, curious folks. I'm just reserving the name, and in some manners, the concept for my first L4D campaign, which I am tentatively calling "Grave Descent." It'll be fun, I promise! However, I'm just getting started. As compensation, here are some images pulled out of Hammer.



Last edited by Ian_Suffix on Fri Mar 12, 2010 10:49 pm, edited 6 times in total.
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Re: [L4D][alpha] Grave Decent Campaign
[quote="Fletch";p="165070"]Woot!!!! Go Ian![/quote]What he said! 

- Ian_Suffix
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Some new Hammer-shots. Note the use of HL2 props is probably temporary and merely for reference:
Improved Starting Area:
http://i565.photobucket.com/albums/ss98 ... 4-21_1.jpg
Cliffs:
http://i565.photobucket.com/albums/ss98 ... 4-21_2.jpg
The Last Ditch Escape:
http://i565.photobucket.com/albums/ss98 ... 4-21_3.jpg
Roadside (still heavily under construction):
http://i565.photobucket.com/albums/ss98 ... 4-21_4.jpg
Improved Starting Area:
http://i565.photobucket.com/albums/ss98 ... 4-21_1.jpg
Cliffs:
http://i565.photobucket.com/albums/ss98 ... 4-21_2.jpg
The Last Ditch Escape:
http://i565.photobucket.com/albums/ss98 ... 4-21_3.jpg
Roadside (still heavily under construction):
http://i565.photobucket.com/albums/ss98 ... 4-21_4.jpg
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Re: [L4D][alpha] Grave Decent Campaign
Doin' well there Ian!
I just wish the L4D SDK was there to make it easier for you.
I just wish the L4D SDK was there to make it easier for you.
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Re: [L4D][alpha] Grave Decent Campaign
Looks nice! 

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Re: [L4D][alpha] Grave Decent Campaign
4-30 Update: Lots of screens of the quarry filtering line.
Back entrance room

Conveyor line

Dark hallway

Power switch

Generator room (still working on that fog-FPS problem)

A new, potentially permanent skybox

When's that SDK content coming out, HUH?!?!
Back entrance room
Conveyor line
Dark hallway
Power switch
Generator room (still working on that fog-FPS problem)
A new, potentially permanent skybox
When's that SDK content coming out, HUH?!?!
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