
Left4DoD
- MasterChef
- Retired Admin
- Posts: 5439
- Joined: Mon Nov 06, 2006 8:05 pm
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[quote="jim beam";p="214934"]Im just going to point out that I have a bot named after me so hahahahaha everyone. Im sure that dog will come in here and be like no it was there before you asked but i wont believe him. Now I have a bot in 1.3 and Source so ha everyone!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11[/quote]
I demand to have a bot named after me. It should have 1 health so it dies easily.
I demand to have a bot named after me. It should have 1 health so it dies easily.

- X.O.Skeleton
- Server Admin
- Posts: 3422
- Joined: Mon Oct 23, 2006 2:07 am
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- Dog
- Server Ops
- Posts: 14317
- Joined: Sun Oct 15, 2006 12:12 am
- Location: In the bath, having a good think....
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Surprising that it has become popular.
We didn't advertise or tell anyone. It has spread mostly by word of mouth. I heard one guy the other night, saying how he was told to go play it because his friend was raving about it! Good to hear!
Reserved slots are now in place for Left4DoD.
You have to use the web based one because it uses the correct method of kicking. I have decided to kick based on ping as our Left4DoD servers have A LOT of international players on them. Usual Ville conditions apply - Supporters and Admins will not get selected for kicking, regardless of ping.
We didn't advertise or tell anyone. It has spread mostly by word of mouth. I heard one guy the other night, saying how he was told to go play it because his friend was raving about it! Good to hear!
Reserved slots are now in place for Left4DoD.
You have to use the web based one because it uses the correct method of kicking. I have decided to kick based on ping as our Left4DoD servers have A LOT of international players on them. Usual Ville conditions apply - Supporters and Admins will not get selected for kicking, regardless of ping.
- Boss Llama
- Site Admin
- Posts: 10178
- Joined: Mon Mar 24, 2008 12:45 pm
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It's telling that in the first 24 hours I owned DoD:S, I played Left4DoD enough to pick up nearly 1400 kills, of which exactly 1300 are with the M1. Then, while sleeping, I preceeded to have dreams about playing it.
Definitely a good mod! As I've said before, Zombie Nazis are one of the world's best villains - who wouldn't want to kill them?
Looking at the HLStats, it seems we have a very bizare set of ranks we move through - I can't tell what service we're supposed to be in! So far, I've moved through army, marine, and navy ranks - I'm waiting to see the air force pop in there too
Definitely a good mod! As I've said before, Zombie Nazis are one of the world's best villains - who wouldn't want to kill them?
Looking at the HLStats, it seems we have a very bizare set of ranks we move through - I can't tell what service we're supposed to be in! So far, I've moved through army, marine, and navy ranks - I'm waiting to see the air force pop in there too

-Boss Llama
- Dog
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- Posts: 14317
- Joined: Sun Oct 15, 2006 12:12 am
- Location: In the bath, having a good think....
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TV4 now up to 144
TV9 now up to 95

Full changelog can be found at:
http://www.boff.ca/dogblog/?page_id=117
30 December 2009 - VERSION 1.0.903
+ Added sounds for Witch and general Zombies
29 December 2009 - VERSION 1.0.902
- Adjusted boss difficulty settings
29 December 2009 - VERSION 1.0.901
- Adjusted difficulty settings (XOSkeleton)
29 December 2009 – VERSION 1.0.900
+ Added Intro music for Allies
+ Added End music
+ Added a new Boss called “The Infected One”
- Fixed a bug where trails would appear behind players as the Witch continually targeted
- Allowed Infected One and Witch to target behind players
28 December 2009 – VERSION 1.0.829
- Fixed a bug in rifle nades for K98 at spawn (Clay Pigeon)
- Fixed a bug where a player could join at map change and reduce bot count
- Fixed a bug where the final player joining the server would not be targeted by bots…
27 December 2009 – VERSION 1.0.828
+ Added rifle grenades for the K98 if selected as a rifleman
26 December 2009 – VERSION 1.0.827
- Adjusted bot teleporting
- Fixed a bug with gas at spawn
TV9 now up to 95

Full changelog can be found at:
http://www.boff.ca/dogblog/?page_id=117
30 December 2009 - VERSION 1.0.903
+ Added sounds for Witch and general Zombies
29 December 2009 - VERSION 1.0.902
- Adjusted boss difficulty settings
29 December 2009 - VERSION 1.0.901
- Adjusted difficulty settings (XOSkeleton)
29 December 2009 – VERSION 1.0.900
+ Added Intro music for Allies
+ Added End music
+ Added a new Boss called “The Infected One”
- Fixed a bug where trails would appear behind players as the Witch continually targeted
- Allowed Infected One and Witch to target behind players
28 December 2009 – VERSION 1.0.829
- Fixed a bug in rifle nades for K98 at spawn (Clay Pigeon)
- Fixed a bug where a player could join at map change and reduce bot count
- Fixed a bug where the final player joining the server would not be targeted by bots…
27 December 2009 – VERSION 1.0.828
+ Added rifle grenades for the K98 if selected as a rifleman
26 December 2009 – VERSION 1.0.827
- Adjusted bot teleporting
- Fixed a bug with gas at spawn
- !B a T m A n!
- Villun
- Posts: 3231
- Joined: Thu Jan 17, 2008 5:02 pm
- Location: Vancouver
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- !B a T m A n!
- Villun
- Posts: 3231
- Joined: Thu Jan 17, 2008 5:02 pm
- Location: Vancouver
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- Dog
- Server Ops
- Posts: 14317
- Joined: Sun Oct 15, 2006 12:12 am
- Location: In the bath, having a good think....
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Full changelog can be found at:
http://www.boff.ca/dogblog/?page_id=117
31 December 2009 - VERSION 1.0.905
- Fixed a bug in the waypointing system where bots would teleport too far forward
- Added a new model and skin for the Medic Pack
31 December 2009 - VERSION 1.0.904
- Reduced the number of times a Witch or Infected One can teleport
- Fixed a bug where a bot would fail to get waypoints at the start of each round (XOSkeleton)
- Enabled faster respawning for Zombies
http://www.boff.ca/dogblog/?page_id=117
31 December 2009 - VERSION 1.0.905
- Fixed a bug in the waypointing system where bots would teleport too far forward
- Added a new model and skin for the Medic Pack
31 December 2009 - VERSION 1.0.904
- Reduced the number of times a Witch or Infected One can teleport
- Fixed a bug where a bot would fail to get waypoints at the start of each round (XOSkeleton)
- Enabled faster respawning for Zombies
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