Unintended Consequences?

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Shifty
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Post by Shifty » Mon May 25, 2009 9:20 am

Valve really can do no right.

We complain when theres dozens of scouts/medics/pyros all messing up regular games trying to get achievements and nothing else. We complain because we actually have to play classes we don't like to try out a new weapon. We complain that people who never play OUR class are taking up our spot because they want an achievement.

Now its the opposite, its not a flood of scouts and spies ruining good pub games. We can still go for achievements at our leisure, but are rewarded weapons (how often and which ones we get is kind of suspect) for classes we dont play (to try out) even if we're having fun playing our primary class.

There's positives and negatives to both types of unlock systems.

What other methods could there be that are any better than the two Valve has experimented with. I'd have to assume theres some kind of middle ground we can reach. Unlocks via achievments is a bit too competative for me (I still haven't unlocked Bonk Juice and it took me months before I got hte KGB) yet being awarded items (and dupilicate items no less) over time played is a bit too casual.

I'm pretty sure Valve will get it right eventually.
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Post by Guardian » Mon May 25, 2009 9:36 am

[quote="mr_s";p="174803"][quote="MrBlah";p="174794"]
it is a stupid system. I enjoyed playing the game and tracking whatever achievements I got and KNOWING I would eventually get a new item from playing this or that class. I just like to play to game. To bad they ruined it and basically made the achievements null and void. Achievements mean nothing now. Might as well take everyone of them away.
[/quote]



NOOOO dont do that...

I love the cheering when i get an achievement.

they should have made it so you get weapons based on achievements AND this new system[/quote]



They should just make it so you can pick the next item you get instead of having it being random, other then that the system is fine.

Now:

Me: Hey can I get a cloak and dagger?

Randombox: LOL MAYBE IT'S RANDOM

*2 hours later*

Randombox: LOL ANOTHER FLARE GUN, wow your unlucky that's the 5th one today.

Me: SCREW YOU RANDOMBOX!!!!!

What it should be:

Me: can I get a cloak and dagger?

NotRandomBox: Ok, I'll set the next drop to cloak and dagger

Me: Yea :)


Also trading would help:

Guardian has found the Ambassador

Me: Awww I already have one of these and I dislike it anyways

Shimmybot or someone who wants it: RRRRAWWWRRR GUARDIAN I HATE YOU, I WANT THAT GUN, GIVE IT TO ME...

Me: ...... I wish U would

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Re: Unintended Consequences?

Post by TheCarpe » Mon May 25, 2009 9:38 am

And with that system, everybody in the TF2 community would have every single new weapon within 48 hours of the update.

No.
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Post by Guardian » Mon May 25, 2009 9:44 am

Better then 1/4 of the people getting the unlocks within 48 hours and the rest of everyone rages as they show off their new toys.

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Post by Masakari » Mon May 25, 2009 10:40 am

I'm sorry, but if you're raging about an unlock system in a video game, then you need to take a break from it. It's a video game, not governmental policy or anything.
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Post by Stevo » Mon May 25, 2009 11:01 am

[quote="MrBlah";p="174794"]Achievements mean nothing now.[/quote]
That's how it was originally. They were just a fun addition to the game. They don't need to have any meaning.

[quote="Shifty";p="174818"]What other methods could there be that are any better than the two Valve has experimented with. I'd have to assume theres some kind of middle ground we can reach.[/quote]
Just making all the weapons available to everyone would probably work.

[quote="Masakari";p="174834"]I'm sorry, but if you're raging about an unlock system in a video game, then you need to take a break from it. It's a video game, not governmental policy or anything.[/quote]
This is a video game forum.

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Post by Infusions » Mon May 25, 2009 11:24 am

I still think the weapons need some unlock system instead of just having all the weapons when they come out. It's a nice feeling when you go "Oh! I finally got the _____!".

It's like the Meet the Class videos, if Valve just made them all and released them all at once, it'd be over and done with. But they excite you by releasing it gradually.
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Post by Fletch » Mon May 25, 2009 11:26 am

[quote="Stevo";p="174839"][quote="MrBlah";p="174794"]Achievements mean nothing now.[/quote]
That's how it was originally. They were just a fun addition to the game. They don't need to have any meaning.

[quote="Shifty";p="174818"]What other methods could there be that are any better than the two Valve has experimented with. I'd have to assume theres some kind of middle ground we can reach.[/quote]
Just making all the weapons available to everyone would probably work.

[quote="Masakari";p="174834"]I'm sorry, but if you're raging about an unlock system in a video game, then you need to take a break from it. It's a video game, not governmental policy or anything.[/quote]
This is a video game forum.[/quote]


UH-HUH
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Post by mr_s » Mon May 25, 2009 3:59 pm

[quote="Stevo";p="174839"]
This is a video game forum.
[/quote]

OWNED!

[quote="Guardian";p="174825"]
Better then 1/4 of the people getting the unlocks within 48 hours and the rest of everyone rages as they show off their new toys.
[/quote]

Amen!

LOL@this-whole-thread

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Post by BigBiker05 » Mon May 25, 2009 4:51 pm

I'd like to say that being in the idle server doesn't mean you'll get the new items. I've been logged into game for nearly 48 hours. Theville while playing and idle servers when not playing. During that time I only got one new item I did not have.

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Post by Rigges » Mon May 25, 2009 7:27 pm

Well I played for a few Hours and I got 5 KGB's WTF I had KGB I earned it a long time ago and now I am not even getting any of the new junk

stupid Valve I want my name taken off the thank you card.





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Post by arfy4 » Mon May 25, 2009 7:45 pm

They really need to fix this system.
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Re: Unintended Consequences?

Post by Fearghas » Mon May 25, 2009 8:30 pm

the whole idea behind this was to stop farming for weapons. I think valve was quite successful in this endeavor.

http://img35.imageshack.us/img35/1151/nofarming.jpg
[img]http://img102.imageshack.us/img102/1788/tf2nemesis3pe7.gif[/img]

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Post by arfy4 » Mon May 25, 2009 10:16 pm

They made farming much easier.
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Post by Rigges » Tue May 26, 2009 7:11 am

OMG all I have gotten Now is 5 pairs of KGB's, 3 Flair guns, and a Natasha. This is over what I all ready had Bawww How the Heck did guardian get all the cool stuff

Bloody Piss on the water buffalo



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