GoldenEye: Source (mod)

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DrunkenTrom
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GoldenEye: Source (mod)

Post by DrunkenTrom » Tue Dec 14, 2010 11:52 pm

GoldenEye: Source is a mod that tries to capture the fun and feel of the original GoldenEye 64. I started playing it today and I'm quite impressed. Anyone that was a fan of the old game should check it out.

Here's a link to the mods home page:

http://www.moddb.com/mods/goldeneye-source

And here's a link to the download page:

http://www.filefront.com/17633145/Golde ... ull.1.exe/

Pro-tip: At first I couldn't figure out why there wasn't any crosshairs. Just like the original there's an "aim" button that puts crosshairs on your screen but make you walk slow. It's defaulted as left shift but I changed it to right mouse.

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Re: GoldenEye: Source (mod)

Post by crimsonshootingstar » Wed Dec 15, 2010 12:04 am

I'm intrigued and downloading now.
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Re: GoldenEye: Source (mod)

Post by DrunkenTrom » Wed Dec 15, 2010 12:08 am

Once you get it installed hit me up with an invite if you want to play. There's a few different modes but I've mainly been playing deathmatch so far. I should be online and available all night.

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Re: GoldenEye: Source (mod)

Post by Jesus_Faction » Wed Dec 15, 2010 12:10 am

I never played the original. Would this be relevant to my interests?

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Re: GoldenEye: Source (mod)

Post by DrunkenTrom » Wed Dec 15, 2010 12:21 am

It's fun regardless of whether or not you have any nostalgia for the original. I say give it a try! Here's a gameplay trailer from when it was in beta(it came out of beta a few days ago):


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Re: GoldenEye: Source (mod)

Post by MrBlah » Wed Dec 15, 2010 2:16 am

I've been waiting for this to be finished for quite a while now. I first heard of it well over a year ago.\

We really should get a server of this going.
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Re: GoldenEye: Source (mod)

Post by crimsonshootingstar » Wed Dec 15, 2010 9:17 am

Finaly got it downloaded and took a look. This game looks great and complex is just how i remembered it. Cant wait to play.
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Re: GoldenEye: Source (mod)

Post by Plinko » Wed Dec 15, 2010 9:49 am

I was really looking forward to this back in alpha, it wasn't very good back then and I'd heard it wasn't goiog well so had stopped watching it. Is it really any good yet?
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Re: GoldenEye: Source (mod)

Post by TTHREAZ » Wed Dec 15, 2010 9:58 am

I tried it again a few months ago and it had come a long way. It was looking pretty good back then.

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Re: GoldenEye: Source (mod)

Post by MrBlah » Wed Dec 15, 2010 12:26 pm

Alright, so you remember how you only ever had at most 4 people playing Goldeneye on N64? Well, do try and imagine it with more than that. Its a freaking nightmare, and it is amazing fun!
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Re: GoldenEye: Source (mod)

Post by DrunkenTrom » Wed Dec 15, 2010 2:24 pm

MrBlah wrote:Alright, so you remember how you only ever had at most 4 people playing Goldeneye on N64? Well, do try and imagine it with more than that. Its a freaking nightmare, and it is amazing fun!
Yeah it can definitely get quite chaotic at times with so many people. I've played it for about five hours over the last few days and so far I'm having a blast.

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Re: GoldenEye: Source (mod)

Post by Ignatius » Thu Jan 13, 2011 6:31 pm

I played this with a few friends a bit over a year ago, was a complete blast. 16 player License To Kill with pistols was amazing fun.
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