TV2 Custom Maps

For discussions on the organization of the custom maps server TV2

Moderator: Server Ops

Stevo
Everlasting Villun
Everlasting Villun
User avatar
Posts: 8753
Joined: Sun Oct 22, 2006 10:01 pm
Location: Orange County, CA
Minecraft name: StevoTVR
Uplay name: StevoTVR
Contact:

Games Played

Ville Awards

StevoTVR’s avatar
Loading…

Post by Stevo » Sat Sep 26, 2009 11:09 am

It uses TF2's own respawn system. The other plugin forced players to spawn exactly the number of seconds you set, meaning people spawn individually. The new plugin just modifies the wave time, meanng players spawn in groups as the game intended.

The way TF2 spawn waves work, you spawn up to double the wave time. Once you die, you wait for the current wave to finish before starting your own wave. So if the wave time is 10, you wait between 10 and 20 seconds.

Guardian
Villun
Villun
User avatar
Posts: 3959
Joined: Sun Oct 05, 2008 10:56 pm

Ville Awards

Post by Guardian » Sat Sep 26, 2009 12:48 pm

Ok, btw will we be using this new respawn plugin for the cup? It seems to address all the complaints I have with the last fast respawn system

Masakari
Retired Admin
Retired Admin
Posts: 4341
Joined: Tue Dec 18, 2007 2:58 am
Location: Saskatchewan, Canada
Contact:

Games Played

Ville Awards

Masakari’s avatar
Loading…

Post by Masakari » Sat Sep 26, 2009 1:26 pm

ctf_system has been updated to b2.

http://213.115.191.55/~ravidge/ctf_system_b2.zip
I am the 1%!

Stevo
Everlasting Villun
Everlasting Villun
User avatar
Posts: 8753
Joined: Sun Oct 22, 2006 10:01 pm
Location: Orange County, CA
Minecraft name: StevoTVR
Uplay name: StevoTVR
Contact:

Games Played

Ville Awards

StevoTVR’s avatar
Loading…

Re: TV2 Custom Maps

Post by Stevo » Sat Sep 26, 2009 2:53 pm

Updating:
ctf_system_b2

Guardian
Villun
Villun
User avatar
Posts: 3959
Joined: Sun Oct 05, 2008 10:56 pm

Ville Awards

Post by Guardian » Mon Sep 28, 2009 9:49 am

Here's a nice map to keep an eye on: cp_reaction http://forums.tf2maps.net/showthread.php?t=9792

It's currently in alpha but it's a the spirtual successor to observatory which is being made by the same guy.

Speaking of the same guy can we readd cp_waste.... I miss that map.

Oddjob
Villun
Villun
User avatar
Posts: 445
Joined: Mon Feb 25, 2008 4:10 pm

Games Played

Ville Awards

Kenwood’s avatar
Loading…

Post by Oddjob » Thu Oct 01, 2009 12:44 pm

Can we get the newer Vile Pickle maps on the custom map server please :)

http://www.vilepickle.com/maps

cp_follower and cp_indulge. They both look pretty impressive and his earlier maps (cp_castle4,cp_stag, ctf_impact, ctf_mach4) were all excellent.

Plinko
Server Admin
Server Admin
User avatar
Posts: 8568
Joined: Fri May 23, 2008 11:23 am
Location: Georgia, USA

Games Played

Ville Awards

Plinko’s avatar
Loading…

Post by Plinko » Thu Oct 01, 2009 1:16 pm

Follower was not popular - it's a granary clone and for some reason people hate granary.
CP_indugle has been suggested several times but I don't think it ever made it into the voting rotation - not sure why as I've never played it.
"I made all my gold into pants" - Ignatius
Image

Stevo
Everlasting Villun
Everlasting Villun
User avatar
Posts: 8753
Joined: Sun Oct 22, 2006 10:01 pm
Location: Orange County, CA
Minecraft name: StevoTVR
Uplay name: StevoTVR
Contact:

Games Played

Ville Awards

StevoTVR’s avatar
Loading…

Post by Stevo » Thu Oct 01, 2009 1:21 pm

We had Indulge for a while and it was unpopular. If you look through the thread, you'll find the complaints about it.

Plinko
Server Admin
Server Admin
User avatar
Posts: 8568
Joined: Fri May 23, 2008 11:23 am
Location: Georgia, USA

Games Played

Ville Awards

Plinko’s avatar
Loading…

Post by Plinko » Thu Oct 01, 2009 1:46 pm

Oh yeah, I remember indulge now. Yeah, it was a nogoodnik.
"I made all my gold into pants" - Ignatius
Image

Oddjob
Villun
Villun
User avatar
Posts: 445
Joined: Mon Feb 25, 2008 4:10 pm

Games Played

Ville Awards

Kenwood’s avatar
Loading…

Re: TV2 Custom Maps

Post by Oddjob » Thu Oct 01, 2009 2:21 pm

That is too bad. Usually his maps are impressive visually but gameplay is what matters :)

Guardian
Villun
Villun
User avatar
Posts: 3959
Joined: Sun Oct 05, 2008 10:56 pm

Ville Awards

Post by Guardian » Thu Oct 01, 2009 2:41 pm

I played it in a PuG once, it's fun with a low player count and coordinated teams but I guess it doesn't work well in a pub. Come to think of it, this is true of a lot of 5-point maps.

Flobee
Retired Admin
Retired Admin
User avatar
Posts: 1850
Joined: Sun Feb 10, 2008 2:48 am
Location: Rad Coast, Awestralia

Games Played

Ville Awards

Re: TV2 Custom Maps

Post by Flobee » Sun Oct 04, 2009 12:02 am

Can we get rid of Broma?

That map makes me weep.

Salty, salty tears of woe.
where doing this man.
where MAKING THIS HAPEN.

Stevo
Everlasting Villun
Everlasting Villun
User avatar
Posts: 8753
Joined: Sun Oct 22, 2006 10:01 pm
Location: Orange County, CA
Minecraft name: StevoTVR
Uplay name: StevoTVR
Contact:

Games Played

Ville Awards

StevoTVR’s avatar
Loading…

Re: TV2 Custom Maps

Post by Stevo » Wed Oct 07, 2009 11:36 am

Updating:
ctf_system_b3

Supreveio
Retired Admin
Retired Admin
User avatar
Posts: 1506
Joined: Wed Jun 18, 2008 12:36 pm
Location: Michigan
Minecraft name: Supreveio
Blizzard tag: Supreveio#1728

Games Played

Ville Awards

Supreveio’s avatar
Loading…

Re: TV2 Custom Maps

Post by Supreveio » Sat Oct 17, 2009 4:25 pm

So, like, Icarus (creator of Observatory and Waste) totally released a CP version of his CTF vs. PLR map, CTF_Vector.

http://forums.tf2maps.net/showthread.php?t=10154


It's a three-stage map (like Dustbowl). Originally you had to take an Intel briefcase to each point, but now they're regular CPs.

I think we should try it.
"So what have you been up to, man? Haven't seen you in so long!"
"Ah, you know how it is. Doin' a lot of side projects, some consulting, maybe a little freelance... Those are words that people say when they haven't actually been doing anything, right?"

Stevo
Everlasting Villun
Everlasting Villun
User avatar
Posts: 8753
Joined: Sun Oct 22, 2006 10:01 pm
Location: Orange County, CA
Minecraft name: StevoTVR
Uplay name: StevoTVR
Contact:

Games Played

Ville Awards

StevoTVR’s avatar
Loading…

Re: TV2 Custom Maps

Post by Stevo » Sun Oct 18, 2009 4:02 pm

Adding:
cp_vector_b1
ctf_haarp_b1
ctf_snowdrift_b1

Removing:
cp_broma

Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests