maps

A forum dedicated to chat about maps and the Source SDK for any Mod including tips and tutorials.
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!B a T m A n!
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maps

Post by !B a T m A n! » Thu Aug 28, 2008 9:30 pm

hello hello
i made this thread for people that have no clue of what to make for a map so this is what i have so far....
1 cube soccer, 1 capture the point, and an arena map.

cube soccer:
BRIDGE. (i began to work on this map as you can see.. but it didnt .. work out all that well i kept having problems.)
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capture the point:
UNNAMED..
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arena map:
parking brigade.. (every one should know what parking brigade looks like so i just posted a pic with a bit of info about the map)
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please comment on the maps...
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Mad-Hammer
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Re: maps

Post by Mad-Hammer » Thu Aug 28, 2008 9:33 pm

Pretty ambitious Batman. I'm eager to see how it turns out. Keep us updated. The Parking Garage could be a neat map.
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!B a T m A n!
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Re: maps

Post by !B a T m A n! » Thu Aug 28, 2008 9:35 pm

[quote="Mad-Hammer";p="116581"]Pretty ambitious Batman. I'm eager to see how it turns out. Keep us updated. The Parking Garage could be a neat map.[/quote]

:P urg i cant use sdk lol i fail at it
this is for other people to make if they want to

edit: i get to frustrated when i build maps :P
Last edited by !B a T m A n! on Thu Aug 28, 2008 9:39 pm, edited 1 time in total.
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Mad-Hammer
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Re: maps

Post by Mad-Hammer » Thu Aug 28, 2008 9:38 pm

.........Fire up the Hammer, Try, Do Not Fail. I haven't made a good map yet but........I keep trying. Maybe, one of these days, I'll hit on something. Who knows, maybe someday, one of your maps will be so popular, Valve will steal it and put it in a map pack. :D
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!B a T m A n!
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Post by !B a T m A n! » Thu Aug 28, 2008 9:40 pm

:P ok i will try the second one but can some one doo all of the tough stuff like the capture points and making doors open when a point is captured?
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