** Links updated 12/31/08
If you've ever wondered...
How'd they do that? You might not be able to ask directly, but now you can look at their techiques.
Here are the links to the stock maps decompiled. That means you can open the .vmf and look at exactly how the devs did that tricky spot. Very helpful when a map has something on it you want to reproduce on your own map.
(I did not decompile these, and I don't maintain these links)
*Note: Compressed in .ZIP format. 91MB down to 7MB
Capture points:
DUSTBOWL
GRANARY
GRAVEL PIT
WELL
BADLANDS
Capture the Flag:
2FORT
Payload:
GOLD RUSH
Territory Control:
HYDRO
Arena:
LUMBERYARD
RAVINE
** note the omission of the community maps badwater, fastlane, steel, and turbine. Also, CTF_well seems to be missing, will try to track it down.
VMEX
Here is the tool to decompile maps yourself.
http://www.geocities.com/cofrdrbob/vmex.html
Please, only decompile maps to learn the details of construction. Do not copy/paste things or "port" user created maps.
Decompiled TF2 stock maps
- Ian_Suffix
- Villun
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- l3eeron
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[quote="Ian_Suffix";p="143841"]
I believe these are still working.
[/quote]
Yes, these are still good. Remember when downloading .vmf files you have to right click and save as.
(will update OP, thank you)
I believe these are still working.
[/quote]
Yes, these are still good. Remember when downloading .vmf files you have to right click and save as.
(will update OP, thank you)
- Dog
- Server Ops
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VMEX - should add the link to the OP....
http://www.geocities.com/cofrdrbob/vmex.html
http://www.geocities.com/cofrdrbob/vmex.html
- l3eeron
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[quote="StrontiumDog";p="143870"]
VMEX - should add the link to the OP....
http://www.geocities.com/cofrdrbob/vmex.html
[/quote]
aye matey, tis done.
VMEX - should add the link to the OP....
http://www.geocities.com/cofrdrbob/vmex.html
[/quote]
aye matey, tis done.
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