It's a 5 cp linear push map with battles across rooftops and in alleys. There's a lot of ledges to look down and defend/attack from.
Version 3 Update:
For this new version I tried to reduce the overall bland look of the colors of the map. People felt like it had too much sameness in the textures used throughout.
I made interiors way warmer in light than exteriors to make it look more exciting lighting-wise. I made some buildings have different textures than the rest to add some variety. I added a new metal wall texture which I used on some buildings. I also changed the shape of some of the roofs. They seemed to be too boring and boxy shaped before.
I'm pretty happy with how it is now, at least visually.
Screens:
Download:
http://dl.dropbox.com/u/3845726/cp_tidal_v3.zip