pl_bayou (beta 1 release!!!)
- wirtzenator
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pl_bayou (beta 1 release!!!)
BSP link for beta 1.
So, after applying the swamp theme (although I am not yet done), I decided to switch my map to a payload map, like Badwater. So, I give you pl_bayou:
What do you think?
So, after applying the swamp theme (although I am not yet done), I decided to switch my map to a payload map, like Badwater. So, I give you pl_bayou:
What do you think?
Last edited by wirtzenator on Mon Aug 10, 2009 10:41 pm, edited 1 time in total.
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- wirtzenator
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i am putting in mushrooms around the map and the gator will follow the mushrooms.
I don't there should be to many problems with it. I made the cart non-solid so it doesn't get caught up on anything. But, I noticed there is still a spot that kinda pushes you if you stand in front of it or on top of it.
Regardless, it will have to be play-tested. I haven't fixed the spawns points yet, so we cant quite do that.
I don't there should be to many problems with it. I made the cart non-solid so it doesn't get caught up on anything. But, I noticed there is still a spot that kinda pushes you if you stand in front of it or on top of it.
Regardless, it will have to be play-tested. I haven't fixed the spawns points yet, so we cant quite do that.
Last edited by wirtzenator on Tue Aug 11, 2009 4:52 pm, edited 1 time in total.
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