
but any ways i have a a map and when i try to test it out it never loads the the changes
so beeron tells me to save it under a new name so i do that then i try to test the map then i get this:....
the command failed. Windows reported the error:"windows cannot find the file specified"
do you want to continue? yes no
then i read through the compile process window to see the errors:
** Executing...
** Command: "c:\program files\steam\steamapps\bottomofacup\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\bottomofacup\team fortress 2\tf" "C:\Program Files\Steam\steamapps\bottomofacup\sourcesdk_content\tf\mapsrc\bridge33"
Valve Software - vbsp.exe (Mar 11 2008)
2 threads
materialPath: c:\program files\steam\steamapps\bottomofacup\team fortress 2\tf\materials
Loading C:\Program Files\Steam\steamapps\bottomofacup\sourcesdk_content\tf\mapsrc\bridge33.vmf
Patching WVT material: maps/bridge33/nature/blendgroundtogravel001_wvt_patch
Patching WVT material: maps/bridge33/nature/blendgroundtogravel002_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Program Files\Steam\steamapps\bottomofacup\sourcesdk_content\tf\mapsrc\bridge33.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (11321 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...Error! Too many detail props emitted on this map! (64K max!)n
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\bottomofacup\sourcesdk_content\tf\mapsrc\bridge33.bsp" "c:\program files\steam\steamapps\bottomofacup\team fortress 2\tf\maps\bridge33.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
any one know how to fix it please tell me ASAP!
.. please