im not sure if ill the only 1 gettin this but ever once in a while when u die u'll just fall right through the map its kind of weird and a little distracting to see the guy flopping around in the ground
also inbetween the w8ing for players part and the start there will sometimes be a lag type thing lasting from 5s to a min
these r really minor things that dont affect gameplay but i was just wondering if they could be fixed or if they were just a problem with the game?
map problems
- Barrel Bomber
- Villun
- Posts: 1173
- Joined: Tue Sep 25, 2007 11:48 am
-
Ville Awards
map problems
It takes 43 muscles to frown and 17 to smile, but only 3 to pull a triger. 8)
[img]http://i241.photobucket.com/albums/ff255/jsquared90/HKBarrelBomber.jpg[/img]
[img]http://i241.photobucket.com/albums/ff255/jsquared90/HKBarrelBomber.jpg[/img]
- Thom Yorke Obliterator
- Retired Admin
- Posts: 2092
- Joined: Wed Aug 15, 2007 11:32 am
-
Ville Awards
That falling-through-the-map thing is pretty neat. Wonder if it's supposed to do that? Probably not.
It reminds me of that TFC map where you're bouncing around on floating platforms in space. There was a lot of falling-into-oblivion on that one!
Another weird thing is the reset you sometimes get at the start of a map. You start playing, and after a few seconds it resets and you're back in spawn. Why does it do that?
It reminds me of that TFC map where you're bouncing around on floating platforms in space. There was a lot of falling-into-oblivion on that one!
Another weird thing is the reset you sometimes get at the start of a map. You start playing, and after a few seconds it resets and you're back in spawn. Why does it do that?
"After completing a trek of Kilimanjaro in 2009, Ronan Keating was asked by an interviewer which celebrity he would most like to throw off a mountain. Keating named Yorke, and referred to him as a "muppet," stating that Yorke was once rude to him." - from Wikipedia
Re: map problems
It resets after like 10-20 seconds as it waits for x amount of players to join the teams I believe. It's a "waiting for players" timer.
I get the falling through the ground a lot of the time when I die. It's kind of cool.
I get the falling through the ground a lot of the time when I die. It's kind of cool.
- Buzzy Beetle
- Retired Admin
- Posts: 2899
- Joined: Wed Oct 17, 2007 10:43 pm
- Location: Subterranean cavern systems, Mushroom Kingdom
-
Games Played
Ville Awards
I wonder why it does that... that falling into oblivion... because I've been there and done that a whole bunch, and by all logic it shouldn't - regardless of how nifty it looks (and it is pretty nifty sometimes).
Maybe the camera that's attached to the model doesn't get disconnected right away when the player is gibbed and their head falls right through the level boundaries, or something to that effect? Because it doesn't make sense that a player camera would have weight enough to fall by itself...
Maybe the camera that's attached to the model doesn't get disconnected right away when the player is gibbed and their head falls right through the level boundaries, or something to that effect? Because it doesn't make sense that a player camera would have weight enough to fall by itself...
I proudly support Independent Developers, Local Businesses, and SNAILGOSH.
- Stevo
- Everlasting Villun
- Posts: 8753
- Joined: Sun Oct 22, 2006 10:01 pm
- Location: Orange County, CA
- Minecraft name: StevoTVR
- Uplay name: StevoTVR
- Contact:
-
Games Played
Ville Awards
Re: map problems
That happens to me a lot. It's like the models stop colliding with the world or something.
There is a timer to give people a chance to join the server before the actual game starts. I don't know what's with the hangs that sometimes happen, though. At first I thought it was the server, but now I think it just the client because it seems like it's only me when it happens...
There is a timer to give people a chance to join the server before the actual game starts. I don't know what's with the hangs that sometimes happen, though. At first I thought it was the server, but now I think it just the client because it seems like it's only me when it happens...

Who is online
Users browsing this forum: No registered users and 13 guests