TF2 Server map rotation?

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xXBatmanXx
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TF2 Server map rotation?

Post by xXBatmanXx » Tue Oct 02, 2007 9:42 am

Is it busted?
I have had to grab an admin a couple of times to force a switch to a map.

I was under the impression that the rotation was a set rotation in the BETA.

Is this incorrect?

Honestly, I enjoy playing all the maps, but have noticed that 2fort and gravel pit will sometimes play back to back to back to back. Kind of annoying.
Reality...never touch the stuff myself....gets in the way of all of the hallucinations!

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Post by Dog » Tue Oct 02, 2007 10:01 am

No...it's a known bug in TF2.
Next update will change it.
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Post by l3eeron » Tue Oct 02, 2007 10:10 am

I noticed it last night too


thought I was loosing my mind

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Post by Dog » Tue Oct 02, 2007 10:21 am

Mike Durand from Valve wrote: So - funny story.

This new bug is actually due to the fact that I changed the behavior to
allow duplicate map names in the mapcycle file. So putting two of every
map *should* work as a quick fix. I'm looking into the skipping bug now.

Sorry for the inconvenience.
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xXBatmanXx
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Re: TF2 Server map rotation?

Post by xXBatmanXx » Tue Oct 02, 2007 11:18 am

Thanks dog! You da man yo!
Reality...never touch the stuff myself....gets in the way of all of the hallucinations!

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