ya that was it.
for the class achievement, you gotta win or lose with all the classes, you can just play em for 2 seconds. Took me a couple of months to get cause I never win or lost as a soldier.
TF2 interview
- Archon
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Re: TF2 interview
heres an update, according to valve they are shooting for apr 20th release date for meet the scout, goldrush and the medic achievements/unlockables:
The next batch of free content for the PC edition of Team Fortress 2--including the new Goldrush map, unlockable weapons, and Meet the Scout video--is slated to arrive the week of April 20, developer Valve has informed Shacknews.
Outside of that general timeframe, a specific release date for the new content was not provided.
Goldrush will mark the first map in a new game mode called "Payload," which will task the Blue team with herding a mine cart full of explosives toward the Red base. The more players near the cart, the faster it will move, the Red team winning if it prevents Blue from reaching its goal. The map will also be the first to utilize the cinematic physics technology from Half-Life 2: Episode Two.
Though unlockable weapons will eventually spread to all classes, the Medic class will be the first to receive new armament. According to a recent IGN interview, a total of three new items will be available, unlocked by earning a set number of the new class-specific achievements.
While Valve had discussed an Overhealer gun that would double a target's health, the studio is currently testing a Medic gun that, once charged, will guarantee targets ten seconds of continuous critical hits.
Valve previously explained that the unlockable items would be equipped via a new loadout menu, suggesting that gamers will not be able to easily swap between the new tools in the midst of battle.
USER, n.: The word computer professionals use when they mean 'idiot.'
we'll have to see how it's implemented. Hope it's not stupid crap like the destroyable barrels in dustbowl(only half of em are destroyable while the other half are invisible).
Was expecting meet the pyro or sniper nex. Bout time we got another one.
Was expecting meet the pyro or sniper nex. Bout time we got another one.
[img]http://i509.photobucket.com/albums/s335/TopHatDesign/demoteam3Tarrock.png[/img]
[quote="Archon";p="81292"]
heres an update, according to valve they are shooting for apr 20th release date for meet the scout, goldrush and the medic achievements/unlockables:
awwww crap
not on bloody cup week!
but consult Valve timing to be sure
heres an update, according to valve they are shooting for apr 20th release date for meet the scout, goldrush and the medic achievements/unlockables:
[/quote]The next batch of free content for the PC edition of Team Fortress 2--including the new Goldrush map, unlockable weapons, and Meet the Scout video--is slated to arrive the week of April 20, developer Valve has informed Shacknews.
Outside of that general timeframe, a specific release date for the new content was not provided.
Goldrush will mark the first map in a new game mode called "Payload," which will task the Blue team with herding a mine cart full of explosives toward the Red base. The more players near the cart, the faster it will move, the Red team winning if it prevents Blue from reaching its goal. The map will also be the first to utilize the cinematic physics technology from Half-Life 2: Episode Two.
Though unlockable weapons will eventually spread to all classes, the Medic class will be the first to receive new armament. According to a recent IGN interview, a total of three new items will be available, unlocked by earning a set number of the new class-specific achievements.
While Valve had discussed an Overhealer gun that would double a target's health, the studio is currently testing a Medic gun that, once charged, will guarantee targets ten seconds of continuous critical hits.
Valve previously explained that the unlockable items would be equipped via a new loadout menu, suggesting that gamers will not be able to easily swap between the new tools in the midst of battle.
awwww crap

not on bloody cup week!
but consult Valve timing to be sure
- Stevo
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[quote="Tarrock";p="81301"]we'll have to see how it's implemented. Hope it's not stupid crap like the destroyable barrels in dustbowl(only half of em are destroyable while the other half are invisible).
Was expecting meet the pyro or sniper nex. Bout time we got another one.[/quote]
The explosives in the cart probably destroy a building or something.
Was expecting meet the pyro or sniper nex. Bout time we got another one.[/quote]
The explosives in the cart probably destroy a building or something.
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