Goldrush screeny

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Stevo
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Re: Goldrush screeny

Post by Stevo » Sun Mar 02, 2008 12:18 pm

It looks interesting. I wonder if the cart will run over anything or can engineers build on the track to block it? :think:

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Post by ShiftyDevil » Sun Mar 02, 2008 2:02 pm

Oooooh good question....
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Post by Lanferd » Sun Mar 02, 2008 2:53 pm

Yeah hmmm
[img]http://i241.photobucket.com/albums/ff255/jsquared90/HKLanferd.jpg[/img]
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Post by YevGenie » Sun Mar 02, 2008 4:13 pm

This, looks, baller. When is it released? I thought it and the med updates were supposed to be in Febrauary? or was that just Badlands?
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Re: Goldrush screeny

Post by Reipin » Sun Mar 02, 2008 6:38 pm

In January they said that teh med pack would be out within two months.

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Post by Dog » Sun Mar 02, 2008 7:13 pm

All developers and server admins are familiar with this:

Valve Time: http://developer.valvesoftware.com/wiki/Valve_Time

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Post by mr_s » Sun Mar 02, 2008 7:15 pm

[quote="Reipin";p="76831"]
In January they said that teh med pack would be out within two months.
[/quote]

Consult Valve Time in WIki... Doh, Dog beat me to it..

[quote="TheCarpe";p="76779"]

Do you built a Sentry to help you defend it? Do you build a Dispenser to keep the team around it alive? Or do you build a Teleporter Exit to get respawning players up to it faster?
[/quote]

NOW thats creative engineering

[quote="Tickles";p="76773"]
It looks like the dustbowl map with certain things removed and new things added to give it the feel of a new map. :lol:
[/quote]

They have based it on the dust map basically

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