I would just like to say that I think that "destruction" does not reward enough points. (IMO)
I think it is something like 2 pts - turret and 1pt for teleporter and dispenser.
To me it seems it should be:
Turret - 5 pts
Teleporter - 2 pts
Dispenser - 2 pts
Unless there is a way to reward based on the level of sentry. Then:
Level 3 - 5 pts
Level 2 - 3 pts
Level 1 - 2 pts
It's just that trying to take out a level 3 turret is a tough job not to mention one of the most important objectives in order to cap points.
Two points is just not enough ... again IMO.
I know that you have been tweeking the point system and it seems pretty balanced. Thank you for trying to balance the system in ways that favor teamwork over a Deathmatch atmosphere.
Anyway, if you could re-evaluate the scoring for destroying turrets, teleporters and dispensers, that would be greeeeeeeat ..... mmmmmmkay ?
And again, a big thank you to
all who make this community
the place that I spend my TF2 gaming time at.
( OT. By the way .... what a PITA it was to make my signature. It has been years since I messed around with making animated gifs. If anyone can add my name to the ani .gif for me, I'd greatly appreciate it. )
EzCrash