TF2 review

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Re: TF2 review

Post by xXBatmanXx » Wed Sep 26, 2007 2:58 pm

Is the sparklies the same deal from when you are running there are little sparkles trailing you? Or ist hat something else?
Reality...never touch the stuff myself....gets in the way of all of the hallucinations!

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Re: TF2 review

Post by l3eeron » Wed Sep 26, 2007 3:02 pm

[quote="xxbatmanxx";p="42981"]Is the sparklies the same deal from when you are running there are little sparkles trailing you? Or ist hat something else?[/quote]

The sparkly trail is from the teleporter.

THey did the same thing in TFC, after you teleported you, you glowed for 20 seconds or whatever.

That way your enemy is aware that there is a teleporter somewhere

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Re: TF2 review

Post by DeafOfficeWorker » Wed Sep 26, 2007 3:02 pm

[quote="xxbatmanxx";p="42981"]Is the sparklies the same deal from when you are running there are little sparkles trailing you? Or ist hat something else?[/quote]

idk :?
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Re: TF2 review

Post by Hamese » Wed Sep 26, 2007 3:03 pm

I wonder if one or more of the devs are from Austin. To put it in prespective it would take 1.5 hours to get from the top of my map to the bottom, more or less. Those little areas on the west side of Austin are close together and the landscape is unbelievable. East of Austin = flat farm land, and the West side is made of massive hills and west Texas cactus scenery.


Based on what I know of the other locations, people on that side generally own acres of land and it is not cheap, so it is probably very nice in Bee Cave. Micheal Dell lives (has lived) on Lake Travis, which is due north.

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Re: TF2 review

Post by DeafOfficeWorker » Wed Sep 26, 2007 3:14 pm

The page I read said the median income of Bee Cave is 100k/yr. WHAT?!?!? :shock:

http://en.wikipedia.org/wiki/Bee_Cave,_Texas
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Re: TF2 review

Post by xXBatmanXx » Wed Sep 26, 2007 5:00 pm

[quote="DeafOfficeWorker";p="42987"]The page I read said the median income of Bee Cave is 100k/yr. WHAT?!?!? :shock:

http://en.wikipedia.org/wiki/Bee_Cave,_Texas[/quote]

Seems low if it is an agriculture community.

A tractor is a few hundred thousand.

More data
http://www.city-data.com/city/Bee-Cave-Texas.html
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Re: TF2 review

Post by KRG » Fri Sep 28, 2007 11:43 am

Bee Caves is a fairly wealthy area. Out here in Dripping Springs, there are 9 friggen banks all within a 1 mile stretch and more being built. Lots of money out here and the surrounding communities. Growth is out of control right now, thus all the banks.

A great deal of the people who live in these areas own huge tracks of land that their great great grand peeps got for free back in the day. Used to be, if you could put a fence around it, it was yours! I believe that was to encourage more people to settle out West at the time. Now you have all of these major corporations and housing developers willing to pay mighty sums for that land to build more Gas stations, Wallmarts and ticky tacky, cookie cutter little boxes that all look the same. :D

In summation, I think the Engineer is far more sexy than any other character. He just exudes sex. If you look close enough, you can see it dribble down his leg when he beats his. . . . .SG.
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Re: TF2 review

Post by three_gunn » Fri Sep 28, 2007 12:09 pm

[quote="Kjeldorian Royal Guard 42";p="43404"]
In summation, I think the Engineer is far more sexy than any other character. He just exudes sex. If you look close enough, you can see it dribble down his leg when he beats his. . . . .SG.[/quote]

:rofl: quote of the month
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Re: TF2 review

Post by DeafOfficeWorker » Tue Oct 02, 2007 11:46 am

My favorite classes are Spy, Pyro and Demo in that order.
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Post by l3eeron » Tue Oct 02, 2007 11:57 am

I like to consider myself a good medic. I have the most fun hangin out around the corner, out of the line of fire, lettin someone else kill people so I end up with 50 assists lol!

No medic = No victory (cept for maybe 2fort)


If I pair up with some like Rep or Kopi playin as solly or pyro, we can do some serious damage!


OH! let me apologize to all the spies that have ever been on my team. I rarely heal em cuz I feel like im blowing their cover!

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Post by mujo » Tue Oct 02, 2007 1:02 pm

Generally Beeron, thats a good idea. I wouldn't heal a spy thats undercover either.

I love playing Pyro, Spy is ok, Engie is ok, but I just love lighting people on fire and leaving them to their firey fate!

:lol:
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Re: TF2 review

Post by Tickles » Tue Oct 02, 2007 1:11 pm

That's what I was doing mujo. LOL.. I don't know the map name but you gotta capture A B & C pts, I swear I lit most of the team on fire at one point they were all huddled around their medic LOL.. I got that achievement done at that time.. the one with the pyro, light 5 enemies on fire in 30 secs i think it was.

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Re: TF2 review

Post by DeafOfficeWorker » Tue Oct 02, 2007 1:20 pm

Here's a little tip:

If you are on fire, look on the ground (or if near the spawn)...a med pack will immediately put out the fire.
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Post by Zman » Tue Oct 02, 2007 3:52 pm

Thats wat i do on 2fort jump across the roof to the other side-get flamed-run back and LIVE!!!!!! :P
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