TV3: Why isn't cp_well on the rotation

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TV3: Why isn't cp_well on the rotation

Post by black_and_blue » Mon Jul 08, 2013 11:18 pm

When we were playing on TV3 today, it was pointed out that cp_well isn't on the rotation. Is this a mistake, or intentional? I'm pretty sure all the other stock 5cp maps are on it.

cp_well certainly isn't the least popular map - I've done some very successful seedings on it before, and there's definitely far less popular maps that are on the rotation, such as cp_5gorge (although I don't advocate for removing any of the maps).

Any possibility of adding cp_well to the rotation?

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Re: TV3: Why isn't cp_well on the rotation

Post by Plinko » Tue Jul 09, 2013 7:32 am

We'll want to add cp_process to the rotation once it becomes official as well.

In the long run, if we notice some maps are detrimental to the server I would be OK with us dropping them. I think it's still too early to rush to judgement on any.
I don't particularly like 5gorge, but it's not painful or anything.
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Re: TV3: Why isn't cp_well on the rotation

Post by cam » Tue Jul 09, 2013 11:48 am

24/7 cp_process server pls

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Re: TV3: Why isn't cp_well on the rotation

Post by prang » Tue Jul 09, 2013 1:05 pm

I am a mummy wrote:24/7 cp_process server pls

^_^
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Re: TV3: Why isn't cp_well on the rotation

Post by Joel » Tue Jul 09, 2013 4:51 pm

Why not just add all the official 5-CP maps into the rotation? Is there a limit to how many maps you can add to the rotation?
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Re: TV3: Why isn't cp_well on the rotation

Post by Plinko » Tue Jul 09, 2013 5:03 pm

I think we're only missing Well at the moment. Probably just an oversight.
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Re: TV3: Why isn't cp_well on the rotation

Post by Stevo » Tue Jul 09, 2013 6:45 pm

Well and Foundry were omitted to shorten the cycle time. Should one or both be added?

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Re: TV3: Why isn't cp_well on the rotation

Post by black_and_blue » Tue Jul 09, 2013 6:49 pm

I'd suggest yes.

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Re: TV3: Why isn't cp_well on the rotation

Post by Joel » Tue Jul 09, 2013 7:03 pm

Stevo wrote:Well and Foundry were omitted to shorten the cycle time. Should one or both be added?
Variety is the spice of life. The more there is, the better. (Usually.)
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Re: TV3: Why isn't cp_well on the rotation

Post by Plinko » Tue Jul 09, 2013 7:11 pm

Maybe it will change with time, but the maps usually reach their winlimits quickly. I've easily seen a 4th map within an hour many times. There's no need to keep the cycle short right now. If the playerbase changes and the maps start lasting a lot longer, it might be worth looking at any maps worth removing.
For now, I think well and foundry should be in (and process as soon as it comes in). If we have to take one out, take 5gorge.
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Re: TV3: Why isn't cp_well on the rotation

Post by NerevarineKing » Tue Jul 09, 2013 7:30 pm

Plinko wrote: If we have to take one out, take 5gorge.
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Re: TV3: Why isn't cp_well on the rotation

Post by black_and_blue » Tue Jul 09, 2013 8:50 pm

Agree, but I don't see any reason to be removing any of them for right now.

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Re: TV3: Why isn't cp_well on the rotation

Post by Stevo » Wed Jul 10, 2013 11:08 am

They've been added.

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Re: TV3: Why isn't cp_well on the rotation

Post by Plinko » Wed Jul 10, 2013 11:11 am

Thanks, Stevo!
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Re: TV3: Why isn't cp_well on the rotation

Post by Ian_Suffix » Fri Jul 12, 2013 2:30 pm

NerevarineKing wrote:
Plinko wrote: If we have to take one out, take 5gorge.
Agreed, even if they aren't taken out now.

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