WAR!
I'm fairly curious how large the radius is on the banner.
Anywhere on the map? Melee range? Aside from the extremes, 1-3 medic leashes maybe?
On the other hand, there is no reason you can't rocket your own face to use the equalizer. The shovel is gong to be the only one of the 6 you replace permanently w/o question.
Anywhere on the map? Melee range? Aside from the extremes, 1-3 medic leashes maybe?
On the other hand, there is no reason you can't rocket your own face to use the equalizer. The shovel is gong to be the only one of the 6 you replace permanently w/o question.
He's a decent shot. He's got some skill, but he's in too much of a hurry.
He's throwing away bullets like they were candy. He doesn't know how to take his time.
Aim careful, and look the devil in the eye.
[url=http://stats.theville.org/hlstats.php?mode=playerinfo&player=96018][img]http://stats.theville.org/sig.php?player_id=96018&background=random[/img][/url]
He's throwing away bullets like they were candy. He doesn't know how to take his time.
Aim careful, and look the devil in the eye.
[url=http://stats.theville.org/hlstats.php?mode=playerinfo&player=96018][img]http://stats.theville.org/sig.php?player_id=96018&background=random[/img][/url]
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[quote="Zeldark";p="214801"]I'm fairly curious how large the radius is on the banner.
Anywhere on the map? Melee range? Aside from the extremes, 1-3 medic leashes maybe?
On the other hand, there is no reason you can't rocket your own face to use the equalizer. The shovel is gong to be the only one of the 6 you replace permanently w/o question.[/quote]
Eh, Shovel > Pickaxe.
Anywhere on the map? Melee range? Aside from the extremes, 1-3 medic leashes maybe?
On the other hand, there is no reason you can't rocket your own face to use the equalizer. The shovel is gong to be the only one of the 6 you replace permanently w/o question.[/quote]
Eh, Shovel > Pickaxe.
The tradeoff is that you're bleeding.
He's a decent shot. He's got some skill, but he's in too much of a hurry.
He's throwing away bullets like they were candy. He doesn't know how to take his time.
Aim careful, and look the devil in the eye.
[url=http://stats.theville.org/hlstats.php?mode=playerinfo&player=96018][img]http://stats.theville.org/sig.php?player_id=96018&background=random[/img][/url]
He's throwing away bullets like they were candy. He doesn't know how to take his time.
Aim careful, and look the devil in the eye.
[url=http://stats.theville.org/hlstats.php?mode=playerinfo&player=96018][img]http://stats.theville.org/sig.php?player_id=96018&background=random[/img][/url]
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[quote="Plinko";p="214810"]I assume the pickaxe has to be either slower at all times or starts out with lesser hitting strength. No sidegrade weapon in the game comes without a tradeoff of some kind.[/quote]
I assume that the pick is inversely useful to your health. If you're trying to melee at full or overhealed health, you'll be doing tiny damage, but if you're in there while hurt and already on your way to death, you can bring a couple people down with you
That said, I'm not sure if I like the idea of a weapon that doesn't do a normal range of damage. I pull shovel whenever someone gets close, regardless of HP, I don't want to do so and hit for 15 damage a hit.
I assume that the pick is inversely useful to your health. If you're trying to melee at full or overhealed health, you'll be doing tiny damage, but if you're in there while hurt and already on your way to death, you can bring a couple people down with you

That said, I'm not sure if I like the idea of a weapon that doesn't do a normal range of damage. I pull shovel whenever someone gets close, regardless of HP, I don't want to do so and hit for 15 damage a hit.
[quote="TheCarpe";p="214815"][quote="Plinko";p="214810"]I assume the pickaxe has to be either slower at all times or starts out with lesser hitting strength. No sidegrade weapon in the game comes without a tradeoff of some kind.[/quote]
I assume that the pick is inversely useful to your health. If you're trying to melee at full or overhealed health, you'll be doing tiny damage, but if you're in there while hurt and already on your way to death, you can bring a couple people down with you
That said, I'm not sure if I like the idea of a weapon that doesn't do a normal range of damage. I pull shovel whenever someone gets close, regardless of HP, I don't want to do so and hit for 15 damage a hit.[/quote]
well yeah... it says that in the de.scription...
This melee-slot pickaxe becomes more deadly the more damage you take, letting you move faster and hit harder the more wounds you endure. Get close enough to death, and you will become Death himself.
I assume that the pick is inversely useful to your health. If you're trying to melee at full or overhealed health, you'll be doing tiny damage, but if you're in there while hurt and already on your way to death, you can bring a couple people down with you

That said, I'm not sure if I like the idea of a weapon that doesn't do a normal range of damage. I pull shovel whenever someone gets close, regardless of HP, I don't want to do so and hit for 15 damage a hit.[/quote]
well yeah... it says that in the de.scription...
This melee-slot pickaxe becomes more deadly the more damage you take, letting you move faster and hit harder the more wounds you endure. Get close enough to death, and you will become Death himself.
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