Mew Available for Pokemon HeartGold and SoulSolver Owners

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Zork Nemesis
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by Zork Nemesis » Tue Oct 19, 2010 5:13 pm

Shoot, if I had known you guys played pokemon like this, I would've joined a long time ago.

Let me take a guess,

Pure Psychic: Espeon
Pure Dark: Umbreon
Steel/Flying: Skarmory
Pure Fire: Typhlosion
Water/Flying: Gyarados
Electric/Steel: Magnezone
Yes, i'm going off of abiscuit's guess

I'm late to the competition scene, nobody I know seems to play it, but I feel I got a good team setup as of late,

Dark/Ice
Electric
Water/Steel
Psychic/Fighting
Flying/Poison (Shiny to boot)
Normal

I've got nothing to offer for a correct guess, but I would love to get in contact with people for wi-fi battles. Though my personal network isn't supported by my DS, and I can't figure out how to fix that. I mean, I can always use a hotspot, but it seems a little inconvienent.
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by TheCarpe » Tue Oct 19, 2010 6:09 pm

To be fair, I've only been playing about a year or so. Buzzy roped me into it.

You're also a negatory on the guess, though. Though I disqualified him, I will say he was mostly right...
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by trunicated » Tue Oct 19, 2010 6:17 pm

I was gonna use an Espeon, but I might rock the Mew for my psychic instead...

Which leaves me with an unevolved Eevee!
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by Bronze Fox » Tue Oct 19, 2010 7:21 pm

My team is only five pokemon because the 6th slot is my beloved HM slave. I never play Pokemon competitively so I'm sure my team sucks but it is:

Kangaskhan
Feraligatr
Haunter (Would be Gengar)
Magmar (Would be Magmortar)
Electabuzz (Would be Electivire)

I realized more than half my team is trade-evolves which was kind of dumb on my part.
As well, half my team is from the Pokewalker.

I did find a shiny Koffing (My first shiny ever) which would probably be my 6th pokemon if I ever played anymore.
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by Zork Nemesis » Tue Oct 19, 2010 7:26 pm

trunicated wrote:I was gonna use an Espeon, but I might rock the Mew for my psychic instead...

Which leaves me with an unevolved Eevee!
Mew isn't allowed in standard competion play though, something about it being too powerful stat wise, which sounds right because I think it's got 100 base EVs across the board (effort values, which determine stat growth when you level up). While it adds up to 600-ish, the strongest non-legendary only has 550 from what I recall, and that title goes to Slacking.

*Place Nerd insults here*

On another note, no real need to conceal my team, my primary team is packing:

Weavile
Pikachu (yes, Pikachu, face it if you dare)
Empoleon
Crobat (my shiny pride and joy)
Gallade
Porygon-Z (A hyper beam capable of one-shotting Blissey)

Some of your types are fairly obvious though carpe, how many Steel/Flyings are there, I mean come on. And I know there's a few water/flyings, but how many of them are acctually good.

Though you got me on the pure psychic, lots of different things that could be.
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by Bronze Fox » Tue Oct 19, 2010 9:27 pm

I want to say Carpe's psychic is either Alakazam or Gardevoir.
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by Tungsten » Tue Oct 19, 2010 9:39 pm

Zork +10 rep for Crobat and Porygon Z.

My teams usually consist of fossils and poison.
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by Zork Nemesis » Tue Oct 19, 2010 9:55 pm

Tungsten wrote:Zork +10 rep for Crobat and Porygon Z.

My teams usually consist of fossils and poison.
My Porygon-Z owns face, with 200-something special attack, Adaptability (ability that powers up same type moves), and Choice Specs (150% special attack power, though limit move choices to the first one you use), Hyper Beam and Tri-Attack are nearly unstoppable. Tri-Attack for example, 100 damage base, special based, +50 for being a Normal move, which that 50% is doubled thanks to Adaptability, and have the attack deal an extra 50% damage in the end, plus stack on random chance of paralyze, burn, or freeze.

Then Hyper Beam, 150 damage base, +75, +75 more, plus another 50% comes out to about 450 attack power, though I don't quite know how the special attack trait boosts it further, all I know is that it tore Cheryl's Blissy in Platinum version to shreads in one blow, and Blissy is notorious for it's HP and special defense.

Crobat's fairly useless though, he might be fast with Air Slash and Cross Poison, but he's beyond the point where he can learn Hypnosis. He's more of a U-turner because of that, but he makes up for it by being all neat and pink instead of that drab purple that everyone else's Crobat is.
He was green when I caught him as a Zubat though, wish he'd kept that color.
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by TheCarpe » Tue Oct 19, 2010 11:36 pm

Biscuit was the only one who was close, and that's only because I told him my team earlier :P

Hypno
Umbreon
Skarmory
Gyarados
Rapidash
Magneton

First is Hypno. He knows Hypnotize and Dream Eater which allow him to recover quite a bit of health, while also knowing Headbutt and the powerful Psychic. He doesn't excel too much, but doesn't fall short either. He's a good all-rounder and can hold his own against most anything but a Dark type.

Umbreon is my tank. Raised from an egg, infected with Pokerus at level 1, and loaded with HP and Defense increases, Umbreon has a massive HP pool and tons of defense. She can hold out against the strongest of moves for at least a few turns. Also loaded up with the deadly combo of Confuse Ray and Assurance.

Skarmory has the highest defense on my team, but sorely lacking in Sp attack, so his moves are strictly physical. He's fairly quick too.

Gyarados is my heavy hitter of the group. All of her stats are highly respectable and short of it's double weakness to electricity, it can bulldoze most Pokemon.

Rapidash is my quickest by far, with about 40 points of speed over my next fastest. It's also got a fair attack and sp attack, but is quite delicate. It will do amazing damage with it's almost-guaranteed first hit, but will likely not last long after.

Finally, my Magneton. It's got a high defense and good special attack, but I mostly use it to wear down tougher enemies. Metal Sound and Screech make things easy to kill, Mirror Shot to lower accuracy, and Discharge for everyones favorite: Paralysis.
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by abiscuit » Wed Oct 20, 2010 12:16 am

I have two teams at the moment. My best team is scattered between my Diamond and Platinum cart because I needed them for various things (Battle Tower). They're semi-competitive because the Battle Tower is unfair. My Heart Gold team isn't nearly as strong, but this was a story mode team.

Diamond/Platinum Team (aka SRS BZNZ team)

Weavile (Night Slash / Ice Punch / Brick Break / Swords Dance)
Milotic (Surf / Ice Beam / Hypnosis / Recover)
Dusknoir (Fire Punch / Shadow Punch / Will-o-Wisp / Pain Split)
Hitmonchan (Mach Punch / Ice Punch / Thunderpunch / Close Combat)
Electivire (Thunderbolt / Cross Chop / Earthquake / Ice Punch)
Azelf (Psychic / Grass Knot / Flamethrower / Explosion)

Weavile is my lead, armed with a Focus Sash. Lead off with Swords Dance and proceed to murder the enemy team one by one. Can switch into Dusknoir if there's a problem with a fighting type. Brick Break makes a great counter to those who also lead with Weavile or against other dark types in general.

Milotic is a little one dimensional attack wise, but it makes a great special tank and between Hypnosis and Recover it makes it hard to kill. Has great synergy with Electivire to switch into electric attacks. Milotic has saved me many times in the Battle Tower with how resilient it is.

Dusknoir is there to annoy the living hell out of whatever is there. Will-o-Wisp wrecks physical attackers and allows you to simply sit there and annoy your opponent to death.

Hitmonchan is my answer to dark types considering I have two weaknesses to it. It's a pretty nice late game cleanup. Mach Punch is a neat surprise for those extremely fast Pokemon. Having a good speed priority move can save you on a few occasions.

Electivire runs a mixed set, and it's moveset is super effective against over 50% of the types. If I can switch it in to an electric attack to trigger Motor Drive, it's hard to stop this thing.

Azelf might get me the most raised eyebrows because it's under the "legendary" category, but Weavile is just as destructive if not more destructive than Azelf can ever wish to be. Azelf's stats aren't broken by any means compared to other Pokemon, so I don't see an issue with using it. On a side note, Explosion leads hilarious reactions.


Heart Gold Team

Typhlosion
Jumpluff
Absol
Starmie
Magnezone
Gengar

Not gonna go into too much detail with this one. This is the team I beat Red with in HG/SS.

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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by Zork Nemesis » Wed Oct 20, 2010 5:01 am

Yep, all that sounds about right, i'm not about to question Azelf, although there's only one of it, like you said, it's not phenominally powerful, just another psychic from what I understand.

I've got to get some heart scales and junk to resetup my team, they've got good enough abilities to knock out everyone including Red, Lance, and Cynthea but they're still loaded up with useless abilities, for example, at the moment, my Weavile sports Thief and False Swipe.

Weavile, speed killer much like biscuit said, my strategy isn't much different though for a while I was using Protect over Swords Dance to take advantage of Pressure a little more. Was considering Pursuit as an alternative to Swords Dance for those people who like to open with flyers or dragons.

Pikachu's an interesting prospect, armed with his Light Ball, his attack excells over 310 and Sp. Atk over 270, making him my most powerful attack based pokemon, and with a fairly high speed, he's good at quick strikes. Thunderbolt and Iron Tail are devastatingly powerful, though I can't seem to get him to learn Volt Tackle, need to find out where or how he gets it. On the other hand, even at level 92, he doesn't even have 100 for either defense stat, not to mention less than 200 health, making him as much as a glass cannon as any other unevolved forms. If he misses, doesn't kill the opponent, or gets beaten to the attack, he's in a body bag before the attack lands.

Empoleon is a pretty straight forward special attacker in my view, though he's a bit of an HM slave at the moment. He knows Surf and Ice Beam, looking to fit him with some other moves. Flash Cannon is probably a good choice, but i'm still up in the air.

Gallade is a very good attacker, sporting Psycho Cut and Close Combat, allowing him to take advantage of many who would think they've got the upper hand. A very high Sp. Defense trait also confuses many people, since typical physical attackers have high defense rather than Sp. On top of that, he's also got Stone Edge for those tricky flying types, and as an added bonus, Thunder Wave to give him a speed advantage.

I've already outline Porygon-Z's Tri-Attack and Hyper Beam, but don't even think of throwing a fighting type at it, it's also sporting Psychic and Thunderbolt, and while those abilities don't get the benefit of Adaptability, they still get the boost from Pory's very high Sp. Attack and Choice Specs. As long as the opponent isn't terribly fast, Pory can usually come out on top.

As for Crobat, he's merely a showoff pokemon. Being my only level 100, and my only wild-caught shiny (the red Gyrados doesn't count), he'll often just dazzle the opponent with his presence what with his pink body and green wings. He does hit pretty hard, with roughly 330 for speed and over 240 attack, he can usually land a solid blow before the enemy can do anything. With Cross Poison and Air Slash, he can cover decent ground. And should things look bad, he can very easily U-Turn out and level the field.

I've got tons of other pokemon in reserve too, playing through four of the five 4th generation games, i've got at least 19 non-legendarys that are able to battle, to include Infernape, Ferraligator, Meganium, Rapidash, Sandslash, Roserade, Flareon, Leafeon, Dragonite, Lucario, Marrowak, Pidgeot, Furret, Bibarrel, and Golem. It's tough picking which ones make the best combos though.

If I would get off my ass and finish up with my Emerald version already, I could also add a Sceptile, Sableye, Breloom, and a Magnetric, though with the exception of Sceptile, they all seem somewhat lackluster.
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by abiscuit » Wed Oct 20, 2010 11:15 am

As far as I know, there's only one way to get Volt Tackle, and it isn't pretty. You need to complete Pokemon Battle Revolution for Wii. There's also event Pikachu that have the move, but none that were given out over Wi-Fi.

The only other way I could see it happening is if you can manage to copy Volt Tackle using Smeargle's Sketch move then breed it with a Pikachu. I'm not sure if it will even let you do that though.

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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by Supreveio » Wed Oct 20, 2010 11:34 am

Alternatively, breed a female Pikachu or Raichu holding a Light Ball with anything else in their egg group (or Ditto) :P
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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by abiscuit » Wed Oct 20, 2010 12:14 pm

This concept confuses and infuriates me, but it sounds much easier :lol:

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Re: Mew Available for Pokemon HeartGold and SoulSolver Owner

Post by Masakari » Wed Oct 20, 2010 3:01 pm

Last Pokemon game I played was Emerald (I was going through the generations, had only really played Gold/Silver/Crystal before that). Was fairly happy with my team, although I'm sure there's something that could destroy it if I actually looked into it. Did beat the Elite Four with the team though.

Alakazam (Psychic)
Aggron (Steel/Rock)
Sceptile (Grass)
Pelliper AKA "Hurdurbird" (Water/Flying)
Camerupt (Fire/Ground)

And even as I look at it now, I realize that all my dual-types have double weaknesses. Sigh.
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