Terraria 1.2
- Doomslapper
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Re: Terraria 1.2
I didn't know there was such an active thread for Terraria here! I just got my bone key too. Totally worth it despite me getting a nervous reflex when I see the little fella spinning into view. I am pretty darn far in the game as in Vampire knives, Legendary Death sickle, and Godly Paladin Hammer. I use that hammer exclusively when using the Mechanical Worms to make some quick cash. If anyone is really not feeling the search for a crimson key I do have an extra even though I believe that it feels more like a reward when you find it yourself. I still need the Frozen Key and the Corruption Key. And those trying to get the Bone Key can try the Turtle armor and the Master Ninja Gear. Its a bit cheesy though... I preferred the Megashark crystal bullet way despite it being way more difficult. Seems to move at mach speed...

Sculpted by the hands of Will T. :O
- Will T.
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Re: Terraria 1.2
I had the Twins random-spawn on me tonight. They were a lot easier than I'd expected - still close to the difficulty of Skeletron Prime, but they went down much more quickly due to having only two parts to aim at/get attacked by rather than five. The Vampire Knives can bring enough DPS to keep you fully healed for the most part, especially if you get ichor involved.
In unrelated news, I maaay have filled my dungeon with water by digging a vertical shaft beneath the ocean. What effects this will have has yet to be seen. It hasn't drained the ocean though.
In unrelated news, I maaay have filled my dungeon with water by digging a vertical shaft beneath the ocean. What effects this will have has yet to be seen. It hasn't drained the ocean though.
- Doomslapper
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Re: Terraria 1.2
Keep mining to the underworld. It will evaporate.

Sculpted by the hands of Will T. :O
- Zork Nemesis
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Re: Terraria 1.2
Or just turn the underworld into obsidian.Doomslapper wrote:Keep mining to the underworld. It will evaporate.

This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
- Zork Nemesis
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Re: Terraria 1.2
Learning the hard way not to use Explosive Ammo and a Megashark at the same time. I figure Crystal Bullets or something else might work better.


This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
- Doomslapper
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Re: Terraria 1.2
I guess with that explosive ammo and a sniper rifle you can 2 shot yourself lol.

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- PvtPancake
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Re: Terraria 1.2
I found that the best ammo to use with the megashark is actually cursed bullets.
- Zork Nemesis
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Re: Terraria 1.2
Chlorophyte Bullets: they track enemies and can turn on a dime. They also have the highest base damage of any bullet-based ammo. Running a Megashark and Chlorophyte bullets reminded me of the ZF-1 from Fifth Element.PvtPancake wrote:I found that the best ammo to use with the megashark is actually cursed bullets.
Another good choice is Crystal Bullets since they shatter into fragments that deal 60% damage if they hit anything. Now combine that with the Frostburn effect of Frost Armor...
That said, before I killed myself with them, unloading explosive rounds into the Wall of Flesh was a great way to annihilate all those Hungry out in front.
Tangent: Do you think this is overkill for home defense? I looted the Lihzarad Temple for these.
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This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
- Doomslapper
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Re: Terraria 1.2
I think we need more traps, just in case.
- PvtPancake
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Re: Terraria 1.2
That trap setup is a godsend during a solar eclipse. I had just the lava on mine and I was farming the hell out of the monsters. So no, its not overkill 

- Zork Nemesis
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Re: Terraria 1.2
Good thing i'm on hard mode already, or these two meteorites would have seriously pissed me off.
Exhibit A: Five feet underground inside two Corruption chasms.
Exhibit B: A dinky cloud on a Sky Island. There were only about 40 blocks worth in this one. And believe me, I checked the ground below to see if it was a fluke, it wasn't. That was the whole meteorite.
Exhibit A: Five feet underground inside two Corruption chasms.
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This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
- Zork Nemesis
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Re: Terraria 1.2
1.2.1, Halloween update just hit. Some general changes as well. Here's the changelog:
http://www.terrariaonline.com/threads/t ... te.116113/
More Spectre Armor nerfs: less healing return and the added requirement of needing Chlorophyte to craft. I agree with this, as once you kill Plantera, Spectre gear makes the game stupidly easy. Golden Shower/Crystal Storm + Spectre will annihilate any boss with ease.
Also Biome Keys now need to be crafted from rare drops, wonder which drops it's referring to. Fair enough though, as those items are damn powerful.
Pumpkin Moon? I wonder...
Oh yeah, for the server hosts: http://www.terraria.org/terraria-server-121.zip
http://www.terrariaonline.com/threads/t ... te.116113/
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Also Biome Keys now need to be crafted from rare drops, wonder which drops it's referring to. Fair enough though, as those items are damn powerful.
Pumpkin Moon? I wonder...
Oh yeah, for the server hosts: http://www.terraria.org/terraria-server-121.zip

This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
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