Day of Infamy

A place to discuss other games such as World of Warcraft, BF2 or Red Orchestra
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E.T. EddieTorrez
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Day of Infamy

Post by E.T. EddieTorrez » Sun Aug 14, 2016 12:14 pm

Anyone tried it yet?
[size=100][b][color=red]Hell hath no fury like a woman's scorn for Sega[/color][/b][/size]

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Re: Day of Infamy

Post by Stevo » Sat Jul 01, 2017 5:47 pm

I got this on the Steam sale, and am enjoying it so far. It's like a more realistic DoD.

For anyone interested, it's 40% off until the 5th.
http://store.steampowered.com/app/447820

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Re: Day of Infamy

Post by Boss Llama » Sun Jul 02, 2017 9:18 am

How's the server control/admin functionality on that? We had lots of success with Day of Defeat - that could be a cool update to the game :-D
-Boss Llama

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Re: Day of Infamy

Post by Stevo » Sun Jul 02, 2017 11:32 am

Boss Llama wrote:How's the server control/admin functionality on that? We had lots of success with Day of Defeat - that could be a cool update to the game :-D
It works with SourceMod. :D

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Re: Day of Infamy

Post by Flash » Sun Jul 02, 2017 6:38 pm

You can buy the New World Collection BUNDLE which also includes their game Insurgency for only $0.14 more.
http://store.steampowered.com/app/222880/Insurgency/

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Re: Day of Infamy

Post by Boss Llama » Sun Jul 02, 2017 8:37 pm

Stevo wrote:It works with SourceMod. :D
:icon_pray: :icon_pray: :icon_pray: :icon_pray: :icon_pray:

Flash wrote:You can buy the New World Collection BUNDLE which also includes their game Insurgency for only $0.14 more.
http://store.steampowered.com/app/222880/Insurgency/
And if you already have Insurgency, you click to buy the bundle, it will automatically remove Insurgency from it but still give you the bundle discount, and the single game will be 46% off instead of 40% :-D First time I've seen it work that way!
-Boss Llama

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Re: Day of Infamy

Post by Stevo » Sun Jul 02, 2017 10:28 pm

I switched the server to coop mode, which might work better for a small number of players. Thanks to the people who came on to test the server!

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Re: Day of Infamy

Post by Checkm8 » Mon Jul 03, 2017 9:55 am

I played it a few minutes. I shot my own teammates. Good times.
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Re: Day of Infamy

Post by Inner » Tue Jul 04, 2017 12:49 am

Are there no crosshairs/sights for weapons? I didn't seem to have any.

It put me in the German army so I went pyro and tried to burn my bot-teammates.

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Re: Day of Infamy

Post by John Doe » Tue Jul 04, 2017 9:53 am

Lol Inner, once a Pyro, always a Pyro ;-P


I purchased the game but didnt get it installed, didnt know we had a trial night ether, I didnt get the memo.

Ill get it installed and see if I can figure out how to play so I wont be easy pickins.

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Re: Day of Infamy

Post by Stevo » Tue Jul 04, 2017 11:28 am

Inner wrote:Are there no crosshairs/sights for weapons? I didn't seem to have any.
There are no crosshairs, so you have to use the iron sights or scope on your weapons. There's also no health bars or loaded ammo counts.

I turned off friendly fire on the server at least while we have a lot of new players.

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Re: Day of Infamy

Post by Inner » Tue Jul 04, 2017 12:25 pm

Ok then. Thanks Stevo!

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Re: Day of Infamy

Post by M's » Tue Jul 04, 2017 8:58 pm

There is a learning curve for sure. Since being used to DoD and All.

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Re: Day of Infamy

Post by Flash » Wed Jul 05, 2017 6:37 am

Stevo wrote:There are no crosshairs, so you have to use the iron sights or scope on your weapons. There's also no health bars or loaded ammo counts.
I guess you weren't kidding when you said it was a more realistic DoD!

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Re: Day of Infamy

Post by Boss Llama » Wed Jul 05, 2017 2:52 pm

A bit late with a report back, but I connected and ran around on the first night test we had a couple days ago. It could definitely be something we have fun with, if we get some people together.

It definitely is more realistic - no kill feed, no crosshair, no ammo count, and a number of weapons with one or two shot kills (the battle rifles, sniper rifle, shotgun, and grenades that I used or experienced all could one shot pretty easily). Honestly, I like that. I haven't yet tried it out on a full server with loads of people, but it feels like there is potential here.
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