The MG-seeking Witch is in both versions.
I would also like to have a Sniper-seeking Witch but I think people would be upset
Coop Mode
- Zork Nemesis
- Villun
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Re: Coop Mode
Personally, unless it's modified somehow, I don't see the usefulness of sniper rifles in Left4DoD Coop anyway, since it's dark. I know the zombie bots follow a specific path but I find that whenever I use the rifle I can't see anything until it's in my face.
This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
- Dog
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Re: Coop Mode
Sniper scopes in L4DoD show the Infected through walls and the fog...
- Aardvark Ratnick
- Villun
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Re: Coop Mode
Played on Coop for 2 hours last night. Excepting it was XI not IV. While I did not notice the zombie's getting harder to kill I did notice that FF = On, Flag caps went anywhere from 1 to 3 at random times with the same amount of people on it and Kalt was it usually laggy self by the German tank. So it maybe I was in some alternate drug induced reality where COOP was XI and not IV and me being TK'ed 2 or 3 times was just a nightmare.
I did notice or feel something different though. It seemed to me the bots were coordinating with each other more. And one hell of a lot more persistent. I went through all 6 of my clips for the Thompson at the 4th because they kept coming! It seemed that it would never end.
I did notice or feel something different though. It seemed to me the bots were coordinating with each other more. And one hell of a lot more persistent. I went through all 6 of my clips for the Thompson at the 4th because they kept coming! It seemed that it would never end.
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