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Scout: Scattergun, Mad Milk, and still haven't settled on a consistent melee yet. Usually just the Holy Mackerel. I don't play Scout much.
Soldier: Black Box/Direct Hit, any of the banners, usually the Frying Pan (identical to standard shovel) but I've been trying out the Half-Zatoichi since I got it.
Pyro: Degreaser, Shotgun, Axtinguisher. This one's pretty much rock-solid for me, but I do experiment with the different melees. Just recently realized how much more effective the shotgun is paired with the Degreaser than the flare gun.
Demoman: Standard 'nade launcher, Scottish Resistance, Ullapool Caber. I still wear the Demopan headgear pair though. Maybe it confuses people.
Heavy: Iron Curtain (promo, identical to standard Minigun), Sandvich, different melee depending on the game.
Engineer: Switch between Shotgun/Frontier Justice, Wrangler, Jag. Sometimes I use the Southern Hospitality or the vanilla wrench.
Medic: Crusader's Crossbow, standard Medigun, Amputator. I don't do anything except heal as Medic usually so I figured the benefit of 33% faster health regeneration was a fair trade-off for attack power.
Sniper: Huntsman/Standard rifle (switch depending on my mood, but usually Huntsman), Jarate, standard Kukri. Sometimes I rotate the melee weapons out, but usually I stick with the stock one. I haven't un-equipped Jarate since I got it except to try out the croc shield for about 60 seconds.
Spy: No consistent loadout except the Cloak & Dagger watch. Everything else I just switch around a lot. I'm terrible as Spy so I don't play him enough to have a consistent loadout.
Soldier: Black Box/Direct Hit, any of the banners, usually the Frying Pan (identical to standard shovel) but I've been trying out the Half-Zatoichi since I got it.
Pyro: Degreaser, Shotgun, Axtinguisher. This one's pretty much rock-solid for me, but I do experiment with the different melees. Just recently realized how much more effective the shotgun is paired with the Degreaser than the flare gun.
Demoman: Standard 'nade launcher, Scottish Resistance, Ullapool Caber. I still wear the Demopan headgear pair though. Maybe it confuses people.
Heavy: Iron Curtain (promo, identical to standard Minigun), Sandvich, different melee depending on the game.
Engineer: Switch between Shotgun/Frontier Justice, Wrangler, Jag. Sometimes I use the Southern Hospitality or the vanilla wrench.
Medic: Crusader's Crossbow, standard Medigun, Amputator. I don't do anything except heal as Medic usually so I figured the benefit of 33% faster health regeneration was a fair trade-off for attack power.
Sniper: Huntsman/Standard rifle (switch depending on my mood, but usually Huntsman), Jarate, standard Kukri. Sometimes I rotate the melee weapons out, but usually I stick with the stock one. I haven't un-equipped Jarate since I got it except to try out the croc shield for about 60 seconds.
Spy: No consistent loadout except the Cloak & Dagger watch. Everything else I just switch around a lot. I'm terrible as Spy so I don't play him enough to have a consistent loadout.