cp_waterfront (WIP)
- wirtzenator
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cp_waterfront (WIP)
Since it's almost ready to playtest I figure I will get this up and see what your thoughts are.
I uploaded a video to youtube of me running through the level:
http://www.youtube.com/watch?v=fQs8nr3-X3g
Here is the BSP file (now updated to a14, almost ready for beta!!!):
http://www.cptibs.com/tf/maps/cp_waterfront_a14.bsp
I decided to upload it anyway. I know there is a lot of minor as well as major things that need to be changed, so go easy on me.
Screenshots:
What's do ya think?
I uploaded a video to youtube of me running through the level:
http://www.youtube.com/watch?v=fQs8nr3-X3g
Here is the BSP file (now updated to a14, almost ready for beta!!!):
http://www.cptibs.com/tf/maps/cp_waterfront_a14.bsp
I decided to upload it anyway. I know there is a lot of minor as well as major things that need to be changed, so go easy on me.
Screenshots:
What's do ya think?
Last edited by wirtzenator on Tue Jul 28, 2009 3:03 pm, edited 3 times in total.
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- wirtzenator
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Well it's a bit too early in development for me to say much but uhhh I can still nitpick.
Other then the waterway (which probably shouldn't be relied on) there is only one way into the middle from that building. There should be 2 to prevent players from being spammed in.
Minor nitpick, can't wait to see where this goes.
Other then the waterway (which probably shouldn't be relied on) there is only one way into the middle from that building. There should be 2 to prevent players from being spammed in.
Minor nitpick, can't wait to see where this goes.
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[quote="Guardian";p="184862"]Well it's a bit too early in development for me to say much but uhhh I can still nitpick.
Other then the waterway (which probably shouldn't be relied on) there is only one way into the middle from that building. There should be 2 to prevent players from being spammed in.
Minor nitpick, can't wait to see where this goes.[/quote]
Hey, thanks for the suggestion. I went ahead and added another passage. This should also make it slightly quicker in getting the the middle point.
Other then the waterway (which probably shouldn't be relied on) there is only one way into the middle from that building. There should be 2 to prevent players from being spammed in.
Minor nitpick, can't wait to see where this goes.[/quote]
Hey, thanks for the suggestion. I went ahead and added another passage. This should also make it slightly quicker in getting the the middle point.
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Re: cp_waterfront (WIP)
Here's some updated screenshots of some more I did.
Corridor to the middle point from the blue side.
Added passage to the middle point from the blue side.
Added passage to the middle point from the red side.
Middle point where you can see access points on left and right.
Red's second point.
Red's second point from another angle.
Blue's second point with added sniper coverage.
Red's second point with added sniper coverage.
Corridor to the middle point from the blue side.
Added passage to the middle point from the blue side.
Added passage to the middle point from the red side.
Middle point where you can see access points on left and right.
Red's second point.
Red's second point from another angle.
Blue's second point with added sniper coverage.
Red's second point with added sniper coverage.
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