A place to discuss other games such as World of Warcraft, BF2 or Red Orchestra
-
Bronze Fox
- Villun
- Posts: 4050
- Joined: Tue Aug 19, 2008 3:15 pm
- Location: Baltimore, Ohio
-
Games Played
Ville Awards
3
2
-
Post
by Bronze Fox » Sat May 02, 2009 9:48 pm
When replying to a post make sure to view the post date. This topic is several years old,
and every time there's a KF event/update it gets bumped.
Has anyone seen the "new" co-op zombie survival game Killing Floor? For some reason it really interesting to me, and it also seems like a rip-off of Left 4 Dead. It has six player c-op with what seems like a leveling system with six perks to "master." Sixteen weapons and Z.E.D. time which is really just slow-mo when shooting zombies in the head.
It's only $20 so I plan on buying it when it comes out, but I will wait a little to see how it does.
Official Website
Trailer
Edit: Alright here's a list with some more features and better de.scriptions.
- Cooperative gameplay for up to six players against multiple waves of specimens
- Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character's skills and abilities
- Over 40 Steam Achievements, including “Dignity for the dead” for killing 10 enemies feeding on dead teammates' corpses and “Hot Cross Fun” for finishing off 25 burning enemies with a Crossbow
- Slow-motion “ZEDtime” to better watch those crucial and violent creature deaths, even in multiplayer
- Solo game mode for offline play
- Nine different monster types trying to eat your face off, armed with everything from teeth and claws, to chainsaws, chain-guns and rocket-launchers
- 12+ weapons for the players to chose from, ranging from knives and fire-axes to pump shotguns, rifles and a flamethrower
- Equip your team with welders, medical tools and body armor to help your odds of survival
- Choose which Perks to play with to best balance out your co-op team against the horrors
- Open, non-linear play areas: choose when and where to fight — or run; weld doors closed to direct the monster horde down alternate corridors
- Fully-configurable, allowing players to change the difficulty level, number of creature waves, or even set up their own favorite waves of monsters
Last edited by
Bronze Fox on Sat Jul 02, 2011 10:35 am, edited 4 times in total.
-
mr_s
- Villun
- Posts: 5102
- Joined: Sat Dec 22, 2007 9:27 am
-
Ville Awards
Post
by mr_s » Sun May 03, 2009 2:22 am
ya i saw the trailer.
i dont think they intended to rip it off l4d
i dunno might get it might not
-
Rigo
- Villun
- Posts: 36
- Joined: Mon Jan 07, 2008 8:10 pm
-
Games Played
Ville Awards
-
Post
by Rigo » Sun May 03, 2009 10:33 am
Well, considering the original mod for UT2004 came in 2005, it's hardly a rip off.
And 6 players perk-enhanced co-op zombie slaughter sounds just great, especially for the price.
Also, quoting an interview with the developers:
To put it in terms that zombie movie fans will get, L4D is like big production zombie movie--think I Am Legend or 28 Days Later. Killing Floor is more like Dead Alive meets The Re-Animator; it's a grindhouse exploitation horror film. It is sort of like George Romero meets sci-fi.
TripWire Interview
-
eraD
- Villun
- Posts: 361
- Joined: Thu Mar 19, 2009 10:55 pm
-
Post
by eraD » Sat May 09, 2009 11:31 am
Looks fun. I will pre-order it later today.
-
eraD
- Villun
- Posts: 361
- Joined: Thu Mar 19, 2009 10:55 pm
-
Post
by eraD » Sat May 09, 2009 1:12 pm
[quote="!B a T m A n!";p="171375"]why does every zombie games have to be dark
[/quote]
The zombies also feed on power lines, not just brains.
-
eraD
- Villun
- Posts: 361
- Joined: Thu Mar 19, 2009 10:55 pm
-
Post
by eraD » Wed May 13, 2009 4:15 pm
I'm ready to play! I already pre loaded it and I might just be "sick" tomorrow.
-
eraD
- Villun
- Posts: 361
- Joined: Thu Mar 19, 2009 10:55 pm
-
Post
by eraD » Thu May 14, 2009 10:35 pm
Game came out today. It is pretty awsome, especially after we (Torven, Bronze Fox, and I.) found a good server.
Anyone else besides Torven and Bronze have it?
-
Torven
- Villun
- Posts: 979
- Joined: Sat Jan 26, 2008 12:43 am
-
Ville Awards
-
Post
by Torven » Thu May 14, 2009 11:52 pm
It was definately fun. If I have one gripe, it is the way your visibility gets mucked up when you are hit. Makes things somewhat frustrating.
'You might not have the intelligent to find it so i'll queto it for you' - Some guy trying to insult me on the Steam boards
Who is online
Users browsing this forum: No registered users and 18 guests