Single Flag CTF
Single Flag CTF
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- Clay Pigeon
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Re: Single Flag CTF
Push-style finally made it to tf2?
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- Supreveio
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Re: Single Flag CTF
I haven't played the map yet, but one flaw I can see from the basic overview is that one team can just wait at the capture points for the other team to bring the Intel. Then kill the flag carrier and capture the intel for themselves.
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Re: Single Flag CTF
That's kind of the point... The flag resets in 3 seconds though, so best not to drop it at all 

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Re: Single Flag CTF
This map was tons of fun
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- MasterChef
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- TheCarpe
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Re: Single Flag CTF
Played a couple tag-team rounds on this last night and it was good fun. The single-intel strategy mean you need to make use of the multiple paths and the defense needs to fan out to catch them before they cap. I have fond memories of bonking a Scout to death and nabbing his intel and instantly running over to our point and capping. Also, enemy Engis can be fairly dominant, especially building their sentries in the intel room or along well-traveled routes back to the cap points. I saw at least one Engi kill the flag runner with his Sentry, run over and grab it himself, and running it back for a cap.
It's hectic and crazy. And it's FUN.
It's hectic and crazy. And it's FUN.
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