DayZ 1.7.2.6 9/6
Posted: Thu Sep 06, 2012 7:44 am
This is coming out today. It's a hotfix, 1.7.3 isn't ready yet.
Affected Addons:
* dayz
* dayz_code
* dayz_server (server)
Target date:
* Thursday 6 September 2012 (GMT)
Confirmed Changelog (WIP):
* [NEW] Bear trap has chance to spawn on infected hunters
* [FIXED] Graphical glitches with dead bodies (Bodies should now not display graphical glitches)
* [NEW] Three UI options available: Default (indicators only), Debug (indicators + debug window), None (only base ArmA2 UI)
In Process Changelog (WIP):
* [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds)
* [FIXED] Tents and vehicles not saving correctly ( https://dev-heaven.net/issues/41502 )
* [NEW] Option to flip vehicles that have rolled
No artifacts:
Affected Addons:
* dayz
* dayz_code
* dayz_server (server)
Target date:
* Thursday 6 September 2012 (GMT)
Confirmed Changelog (WIP):
* [NEW] Bear trap has chance to spawn on infected hunters
* [FIXED] Graphical glitches with dead bodies (Bodies should now not display graphical glitches)
* [NEW] Three UI options available: Default (indicators only), Debug (indicators + debug window), None (only base ArmA2 UI)
In Process Changelog (WIP):
* [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds)
* [FIXED] Tents and vehicles not saving correctly ( https://dev-heaven.net/issues/41502 )
* [NEW] Option to flip vehicles that have rolled
No artifacts: