Big big update

A forum dedicated to the alien vs. marine FPS Natural Selection 2
Post Reply
X.O.Skeleton
Server Admin
Server Admin
Posts: 3422
Joined: Mon Oct 23, 2006 2:07 am

Games Played

Ville Awards

Big big update

Post by X.O.Skeleton » Fri Aug 30, 2013 9:32 am

Seems like this will changes things a lot
Still need to play a bit to have a look

Never the less heres something for you all who don't have this
Image

And Single Player Interactive Tutorial is IN so get some tutoring there
There will be loads of newbies comming in so jump on in and have a go with them :dance:
Image
Crafted by Betteh

Bronze Fox
Villun
Villun
User avatar
Posts: 4050
Joined: Tue Aug 19, 2008 3:15 pm
Location: Baltimore, Ohio

Games Played

Ville Awards

Bronze Fox’s avatar
Loading…

Re: Big big update

Post by Bronze Fox » Fri Aug 30, 2013 11:09 am



Small excerpt from the update:
Added female Marine
Added the dual Railgun Exo
Added Contamination (place infestation anywhere on the map)
Added Catpacks (increases marines movement and reload speed)
Added Boneshield (onos stands still and blocks all bullet based damage)
Added a reserved player slot system
Added skill ranking
Added player levels
Added new Marine view models to match the armor type the Marine is using
Linux client and server
DirectX 11 and OpenGL are now supported
Added Gorge Webs (slows down enemies)
Added Commander tutorial
New “Training” menu to help new players learn the game
Interactive ground-troop tutorial for new players, covering marine and alien basics.
Added organized collection of 5-second “tip clip” videos (Thanks a ton, Kevin Ko!)
Sandbox mode for freely experimenting with weapons/lifeforms
Play vs. AI bots, either as a Commander or ground troop (Good for learning to command, or target practice)
When evolving, short video clips will pop up about the lifeform
Added rudimentary tournament mode (sv_tournament true/false) with chat commands “ready” / “unready”
Added follow order and a hotkey for “follow nearest Alien” to Drifters
Added TechMaps to both teams, accessible by pressing “J”
Added pulse grenades, which slow down the attack speed of aliens
Added gas grenades, which deal armor damage to all alien units in range
Added cluster grenades, which deal damage in a large radius
Increased lerk melee attack speed by 30%
Fixed research of catpack and nanoshield not showing up at insight progress bar
Fixed bilebomb sound playing over and over again when entering an area
Full Details
Image

ADevilishPotato
Server Ops
Server Ops
User avatar
Posts: 5248
Joined: Sat Jan 22, 2011 11:42 am
Location: Where my feet are

Games Played

Ville Awards

Re: Big big update

Post by ADevilishPotato » Fri Aug 30, 2013 1:30 pm

Bronze Fox wrote: Small excerpt from the update:
Added a reserved player slot system
YAY!
Bronze Fox wrote: Small excerpt from the update:
Increased lerk melee attack speed by 30%
Because, you know, they just weren't OP enough as it is.... :roll:
WARPATH Cup '12- [WARPATH] We are running past all the heavies
The Ville Cup '12- (DYD) Dirty Dan's Double D's
Dust Bowl loves Warpath '13- (CD-i) Chokepoints and Demomen- international (Champions!)
The Ville Cup '13- [T^5] Tuber's Truly Terrifying Tator Tots
The Ville Cup '14- GCI_ Guild of Calamitous Intent

Post Reply

Who is online

Users browsing this forum: No registered users and 7 guests