First impressions

A forum dedicated to the alien vs. marine FPS Natural Selection 2
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X.O.Skeleton
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First impressions

Post by X.O.Skeleton » Tue Nov 20, 2012 2:29 am

For those who have got the game and have got some chomp chomp done how has it been?
Are you getting to know the kinks of the game or are there still some big question marks on somethings?

Seems like the new guys are getting better at alien play so the rines need to be more coordinated with is a good thing
More communication brings a better game :D
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Re: First impressions

Post by Masakari » Tue Nov 20, 2012 8:06 am

X.O.Skeleton wrote:For those who have got the game and have got some chomp chomp done how has it been?
Are you getting to know the kinks of the game or are there still some big question marks on somethings?

Seems like the new guys are getting better at alien play so the rines need to be more coordinated with is a good thing
More communication brings a better game :D
I tried playing alien commander yesterday, and it went terribly.

Otherwise, enjoying the game when not doing the RTS stuff. Aliens are certainly slightly more confusing to figure out, but it's slowly making sense.
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Re: First impressions

Post by Checkm8 » Tue Nov 20, 2012 10:59 am

Masakari wrote:Aliens are certainly slightly more confusing to figure out, but it's slowly making sense.
I agree. I bite and bite and scratch but I never seem to get the kill. It's probably just me but I'll get used to it.
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Re: First impressions

Post by Masakari » Tue Nov 20, 2012 11:42 am

I've learned it's important to get some of the upgrades for Skullk - some of which require you to quickly evolve to get (Extra armour, etc) once they're researched.
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Re: First impressions

Post by Jesus_Faction » Tue Nov 20, 2012 1:59 pm

I exclusively play aliens now, so much more satisfying to chomp and wall jump. And alien commander is a lot less pressure than marine com.

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Re: First impressions

Post by Plas » Tue Nov 20, 2012 3:53 pm

Have a few games under my belt. Mostly on the alien side. I still have to tweak the settings as I'm dropping under 20fps at points. Its playable but the choppiness makes it hard when a lot of action is going on.

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Re: First impressions

Post by X.O.Skeleton » Wed Nov 21, 2012 2:48 am

Checkm8 wrote:I bite and bite and scratch but I never seem to get the kill
Bite has such a short range so you really need to be on the skin to register the hit, show damage is also good
Masakari wrote:I've learned it's important to get some of the upgrades for Skullk - some of which require you to quickly evolve to get (Extra armour, etc) once they're researched.
These help too if you remember to get those and comm has made them available
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Re: First impressions

Post by Gizanked » Tue Nov 27, 2012 2:38 pm

so after finally playing a round last night I do think I like it so far. makes me wonder what YourPowerAreWeakOldMan and Rata are up to.
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Re: First impressions

Post by NerevarineKing » Tue Nov 27, 2012 3:51 pm

Plas wrote:Have a few games under my belt. Mostly on the alien side. I still have to tweak the settings as I'm dropping under 20fps at points. Its playable but the choppiness makes it hard when a lot of action is going on.
I have to run on the lowest graphics settings for it to be playable.
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Re: First impressions

Post by BlackHawk » Tue Nov 27, 2012 4:32 pm

Now that I have finally got a chance to play it, I am very happy. It really is an enhanced version of NS1 Classic mode, with options that would appear to keep it balanced in small games (Not sure, as I have not played a small game yet). You should see me back more now
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