11/15/12

A forum dedicated to the alien vs. marine FPS Natural Selection 2
Cpt._Keyes
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11/15/12

Post by Cpt._Keyes » Wed Nov 14, 2012 10:30 pm

Lets get a ville group going, luckly (or unluckly) the server seems to be filling rather well...so lets tomorrow around 7vst? get into the server...I will be there to try to help/answer any questions from new people...would love to have anyone with admin to help enforce ville rules...especially since I aim to have a non rage learning session tomorrow for those who are unfamiliar with ns2 and/or never played ns1
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Re: 11/15/12

Post by Masakari » Thu Nov 15, 2012 12:09 am

Special note - the server is Rookie Mode enabled, so people with less than four hours of game time are marked in green. Give those people a hand when possible!
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Re: 11/15/12

Post by Plas » Thu Nov 15, 2012 3:30 am

Server was full for a good part of Wednesday night. Took me a bit to get my settings worked out so that the fps were decent and there was a bit of lag, off n' on. Had a chance to bite a few ankles as the skulk, which was fun.

Maps are pretty big, so it's going to take me some time to learn the routes and room names. Might be on around 7vst tomorrow and I'll jump in if I can.

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Re: 11/15/12

Post by X.O.Skeleton » Thu Nov 15, 2012 3:55 am

The minimap is really good for tracking where the combat is and where your expanding
And the place names are also there to do use it from time to time

I'l try to hop in tonight but will see how it goes
Do poke if you need help in the game so we can give pointers to you new folk
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Re: 11/15/12

Post by Masakari » Thu Nov 15, 2012 7:06 am

Wasn't so much lag, but rubber banding. Issue should be considerably better now though - with Tekkit off that server, performance went from ~20-50% when full to 100%.

I'll be playing later tonight - anyone who wants to join, hit up TS3!
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Re: 11/15/12

Post by frostdillicus » Thu Nov 15, 2012 12:44 pm

If we are going to pull this off, is there any way we could lock the server until everyone shows up, then unlock it to allow it to fill up?
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Re: 11/15/12

Post by Jesus_Faction » Thu Nov 15, 2012 1:47 pm

Dont you find that 24 slots are too many people for the maps?

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Re: 11/15/12

Post by X.O.Skeleton » Thu Nov 15, 2012 3:46 pm

I personaly like 20 player servers or 18
24 might get little crowded at times
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Re: 11/15/12

Post by frostdillicus » Thu Nov 15, 2012 5:00 pm

I will admit, getting Skulk rushed like 4 games in a row definitely was not fun last night. I mean I suppose you could do the same thing as marines, but it never seemed to work out that way. I'm pretty sure if the server wasn't 24 players that might have negated some of that, but as I have little actual experience with the game I can't really say.
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Cpt._Keyes
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Re: 11/15/12

Post by Cpt._Keyes » Thu Nov 15, 2012 6:36 pm

i like 24
CG6505 CPT Nelson LCDR Wischmeier AST1 Skimin AMT2 Nichols-4SEP08
CG1705 LCDR Barnes LT Bryant AMTC Seidman AET2 Grigonis AET2 Beacham AMT2 Moletzsky AMT3 Kreder-29OCT09
CG6017 LT Krueger AMT1 Hoke AMT2 Banks-07JUL10
CG6535 LCDR Taylor LTjg Cameron ASTC Jorge AET3 Knight-29FEB12
WPB87340-2 BMC Terrell Horne-2Dec12
WMSL751 BM3 Obendorf-18DEC13

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Re: 11/15/12

Post by ADevilishPotato » Sun Nov 18, 2012 5:12 pm

so is there going to be another ville play day soon? just picked it up and chompin at the bits to play some :D
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Re: 11/15/12

Post by X.O.Skeleton » Mon Nov 19, 2012 3:28 am

How did it go did you new guys have fun?

I realy would like to jump in with you guys even tho the time won't be great for me
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Re: 11/15/12

Post by Seventhorn » Thu Nov 22, 2012 1:02 pm

Im considering picking up this game. Is it worth it?

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Re: 11/15/12

Post by ADevilishPotato » Fri Nov 23, 2012 12:16 am

Its very interesting and fun, but definitively takes some getting used to.
WARPATH Cup '12- [WARPATH] We are running past all the heavies
The Ville Cup '12- (DYD) Dirty Dan's Double D's
Dust Bowl loves Warpath '13- (CD-i) Chokepoints and Demomen- international (Champions!)
The Ville Cup '13- [T^5] Tuber's Truly Terrifying Tator Tots
The Ville Cup '14- GCI_ Guild of Calamitous Intent

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Re: 11/15/12

Post by X.O.Skeleton » Fri Nov 23, 2012 9:36 am

Seventhorn wrote:Im considering picking up this game. Is it worth it?
Very much so, if you want to talk about the game some more poke one of new guys that can tell more about the learning curve and such

Should we make thet group for this game so we can cordinate better?
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