Temporary Aquaville Map

For the denizens of the Minecraft servers
Boss Llama
Server Ops
Server Ops
User avatar
Posts: 9609
Joined: Mon Mar 24, 2008 12:45 pm
<eVa>Boss Llama’s avatar
Loading…

Temporary Aquaville Map

Post by Boss Llama » Wed Aug 01, 2018 6:07 pm

Howdy, all. Attached here is a map I generated with an online seed mapper (with Stevo's permission), and have added tags for known locations to it. This is nowhere near as detailed as the mapping programs we previously had, but hopefully it helps give folks an idea of what the world around us looks like. Be advised, it does show all areas, explored or not, but it's better than nothing.

The map extends out to around 3000 meters in each direction from spawn.

https://imgur.com/D2omPaM

Stevo has now generated a map based on the previous version of Minecraft, which had the same general seed pattern. The player positions are updated, but the map itself doesn't reflect any changes made (such as player construction) or new 1.13 biomes/creations (sea biomes, shipwrecks, etc).

http://theville.org/minecraft/maps/aquaville/
-Boss Llama

Inner
Villun
Villun
User avatar
Posts: 1317
Joined: Fri Dec 17, 2010 10:38 pm
Location: North Carolina

Games Played

Ville Awards

=USV= Inner’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Inner » Wed Aug 01, 2018 7:26 pm

Thanks Boss Llama!

M's
Server Admin
Server Admin
User avatar
Posts: 6964
Joined: Fri May 25, 2007 6:09 am
Location: Vilonia, Arkansas
<eVa> M 's’s avatar
Loading…

Re: Temporary Aquaville Map

Post by M's » Thu Aug 02, 2018 6:41 am

Thank you Boss. I'm so far out I get an arrow pointing in my direction. :dance:

Boss Llama
Server Ops
Server Ops
User avatar
Posts: 9609
Joined: Mon Mar 24, 2008 12:45 pm
<eVa>Boss Llama’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Boss Llama » Thu Aug 02, 2018 11:56 am

You bet :-D

@m - Yeah, we wanted to strike a balance between showing enough to be useful, and showing so much that it ruined exploration for people. Didn't want the latter, so limited it to 3k in each direction :-D
-Boss Llama

Stevo
Site Admin
Site Admin
User avatar
Posts: 8387
Joined: Sun Oct 22, 2006 10:01 pm
Location: Orange County, CA
Minecraft name: StevoTVR
Blizzard tag: StevoTVR#1894
Contact:
Stevo.TVR’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Stevo » Thu Aug 02, 2018 9:15 pm

Based on Inner's suggestion, I generated this map based on the previous version of Minecraft. The player positions are updated but the map itself doesn't reflect any changes made.

http://theville.org/minecraft/maps/aquaville/

Boss Llama
Server Ops
Server Ops
User avatar
Posts: 9609
Joined: Mon Mar 24, 2008 12:45 pm
<eVa>Boss Llama’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Boss Llama » Fri Aug 03, 2018 7:53 am

Brilliant! I'll add that link to the first post as well.
-Boss Llama

Stevo
Site Admin
Site Admin
User avatar
Posts: 8387
Joined: Sun Oct 22, 2006 10:01 pm
Location: Orange County, CA
Minecraft name: StevoTVR
Blizzard tag: StevoTVR#1894
Contact:
Stevo.TVR’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Stevo » Fri Aug 03, 2018 8:30 am

I'll see if I can get those tree gaps filled.

Flash
Site Admin
Site Admin
User avatar
Posts: 5687
Joined: Sun Apr 18, 2010 12:01 pm
Location: Houston, TX
Flash.TVR’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Flash » Thu Aug 09, 2018 9:12 pm

Thanks BL and Stevo!

black_and_blue
Server Admin
Server Admin
User avatar
Posts: 2584
Joined: Sun Apr 20, 2008 5:28 pm

Games Played

Ville Awards

Re: Temporary Aquaville Map

Post by black_and_blue » Fri Aug 24, 2018 4:33 pm

Looks like good progress is being made on the 1.13 support for MapCrafter. Looks like it's mostly just tweaks that are still needed. Someone generated a map from 1.13 and was basically successful, but water was rendered as wood logs, and grass as lapis lazuli.
:D

Here's a link to the issue:
https://github.com/mapcrafter/mapcrafter/issues/275

Worth noting that it's Stevo that initially created the issue.
:)
Image

Inner
Villun
Villun
User avatar
Posts: 1317
Joined: Fri Dec 17, 2010 10:38 pm
Location: North Carolina

Games Played

Ville Awards

=USV= Inner’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Inner » Fri Aug 24, 2018 7:10 pm

Thanks for that link B&B, indeed it does sound promising. I am very proud of Stevo for opening that can of worms!

Stevo
Site Admin
Site Admin
User avatar
Posts: 8387
Joined: Sun Oct 22, 2006 10:01 pm
Location: Orange County, CA
Minecraft name: StevoTVR
Blizzard tag: StevoTVR#1894
Contact:
Stevo.TVR’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Stevo » Fri Aug 24, 2018 7:29 pm

Yeah I tried the snapshot this morning. It's not quite ready.

Flash
Site Admin
Site Admin
User avatar
Posts: 5687
Joined: Sun Apr 18, 2010 12:01 pm
Location: Houston, TX
Flash.TVR’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Flash » Fri Aug 24, 2018 8:30 pm

Nice, glad to see some progress being made!

Stevo
Site Admin
Site Admin
User avatar
Posts: 8387
Joined: Sun Oct 22, 2006 10:01 pm
Location: Orange County, CA
Minecraft name: StevoTVR
Blizzard tag: StevoTVR#1894
Contact:
Stevo.TVR’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Stevo » Tue Aug 28, 2018 4:56 pm

The map software is pretty close to fully functioning. I replaced the temporary map with one generated by the latest build.

https://theville.org/minecraft/maps/aquaville/

Inner
Villun
Villun
User avatar
Posts: 1317
Joined: Fri Dec 17, 2010 10:38 pm
Location: North Carolina

Games Played

Ville Awards

=USV= Inner’s avatar
Loading…

Re: Temporary Aquaville Map

Post by Inner » Tue Aug 28, 2018 6:25 pm

Looking great! Thanks Stevo.

M's
Server Admin
Server Admin
User avatar
Posts: 6964
Joined: Fri May 25, 2007 6:09 am
Location: Vilonia, Arkansas
<eVa> M 's’s avatar
Loading…

Re: Temporary Aquaville Map

Post by M's » Tue Aug 28, 2018 6:31 pm

You are the bot master Stevo.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest