The new TV5 - Villetopia - Planning and Organization thread

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by Flash » Thu Mar 17, 2016 8:04 am

Stevo was moving servers around yesterday and I'm sure it is related. Should be fixed today knowing Stove!

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by LadeeeDuke » Thu Mar 17, 2016 10:38 am

Thanks, just wanted to make sure it wasn't client side.

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by Stevo » Thu Mar 17, 2016 12:08 pm

Yeah, the maps are being transferred to a different server. It's about 50GB, so it takes a while...

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by LadeeeDuke » Thu Mar 17, 2016 12:36 pm

No problem. Thank you for the information. We can be patient. :D

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by Stevo » Thu Mar 17, 2016 2:22 pm

It's back up. :)

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by Dog » Thu Mar 17, 2016 6:49 pm

Stevo wrote:It's back up. :)
:dance: :clap:
Image

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by John Doe » Thu Mar 17, 2016 9:27 pm

Calculon000 wrote:Good to hear the chicken cooker is going!

I would suggest moving the farm to the west edge of Spawntown behind the hotel building to make room for expanding building space both in the center of Spawntown and to the south within the home plateau.

Sounds reasonable, I will do some terraforming and we can work forward from there.

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by John Doe » Fri Mar 18, 2016 12:04 am

Ok, garden has been created, water and dirt area down, needs tilling and planting still.


Cheers.

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by Roneus » Sat Mar 19, 2016 8:04 am

John Doe wrote:Ok, garden has been created, water and dirt area down, needs tilling and planting still.


Cheers.

If you need seeds or food reserves for it give me shout, i have quite a stockpile to bring over.

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by John Doe » Sat Mar 19, 2016 2:10 pm

Thanks Roneus, we had enough in the warehouse to plant the new garden, and the old garden replenished the warehouse to a reasonable level.

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by John Doe » Sat Mar 19, 2016 2:12 pm

Boss Llama is working on Sea Temple, its been excavated and he plans to build a spawner inside it so people can visit the temple in relative safety.

I ran across these images, I was thinking it would be cool to replace the sand walls with glass, what to you think BL, up for countless hours of frustration :)

http://imgur.com/gallery/sCC22

JD

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by Flash » Sat Mar 19, 2016 5:02 pm

John Doe wrote:Boss Llama is working on Sea Temple, its been excavated and he plans to build a spawner inside it so people can visit the temple in relative safety.

I ran across these images, I was thinking it would be cool to replace the sand walls with glass, what to you think BL, up for countless hours of frustration :)

http://imgur.com/gallery/sCC22

JD
Glass walls could be cool.

BL, if there is any menial work that needs to be done to help please let me know and I'm happy to get on it.

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by Boss Llama » Sun Mar 20, 2016 9:55 am

Hey there - sorry I've been afk a bit. Obsessed with Stardew Valley, and have been on the road this weekend.

Glass walls would be cool, but would be a pain in the neck of epic proportions. If ya'll want to put some glass walls in place, go for it. I don't think I'll personally be investing the time needed to do that, but it would look neat if somebody is in the area and bored for a few weeks!
-Boss Llama

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by John Doe » Thu Mar 31, 2016 8:22 am

Morning all, I thought I would update you on a few changes I made around spawn, if any of the changes annoy you, sorry about that :)


First off I finished moving the sheep to the new sheep breeding facilities across on the East Mesa, its not operational yet but hopefully by the end of the week.

Second, I removed the old, sad looking farm that we had at spawn and replaced it with clay, we can now officially build there.

Third, I removed the 2 large pine trees that were beside the chicken generator, I moved the cactus patch to just north of the chicken cooker, I moved the Well, Cocobean wall, melon and pumpkin patches slightly so they dont crowd the path and are not so bunched up. Also I moved the Netherwart patch and expanded it slightly.

Check the map for the changes or visit the spawn to see them first hand.

JD

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Re: The new TV5 - Villetopia - Planning and Organization thr

Post by John Doe » Thu Mar 31, 2016 8:26 am

Oh, also, I am seeking donations of Iron Ore Blocks so that we can upgrade the beacon at spawn to its maximum capacity. I seem to recall it needs around 140 blocks for the upgrade and I dont have that many from my mining as of yet.

I also plan to move the cane farm from its current location to somewhere else, I have not decided where as of yet, perhaps to the east of spawn where I had made the first sheep farm. I also plan to plant more large trees there, we have a few jungle wood trees there and I hope to expand on that and I will add some dark oak soon.

JD

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