The new TV5 - Villetopia - Planning and Organization thread
- John Doe
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The new TV5 - Villetopia - Planning and Organization thread
With the release today of 1.9 TV5 will be reset and renamed to Villetopia.
The reset should happen around 9 PM Central time on the 29th, this gives us time to pre-generate land as well as to install any last minute bug fixes that Mojang releases.
Join us on Teamspeak and on TV5 to enjoy the new Minecraft World.
The following link is not live yet, but once it is you will be able to view the new map.
TV5 MAP Villetopia
A huge thanks to Stevo for all his hard work on the Minecraft Servers over the years, also I would like to thank Boss Llama for finding the map seed that we will be using and I would like to thank Kaiser (Magic Moa) for suggesting the name for the server.
JD
The reset should happen around 9 PM Central time on the 29th, this gives us time to pre-generate land as well as to install any last minute bug fixes that Mojang releases.
Join us on Teamspeak and on TV5 to enjoy the new Minecraft World.
The following link is not live yet, but once it is you will be able to view the new map.
TV5 MAP Villetopia
A huge thanks to Stevo for all his hard work on the Minecraft Servers over the years, also I would like to thank Boss Llama for finding the map seed that we will be using and I would like to thank Kaiser (Magic Moa) for suggesting the name for the server.
JD
- Calculon000
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Re: The new TV5 - Villetopia goes live February 29th
Great! Hopefully work won't be too busy for me tonight.
The End
While mining a tunnel, Sparky and I discovered a stronghold! We found the end portal, and created a little cobblestone hut above it on the overworld, with a tunnel down into the portal room.
If you look on the map, it should be at about x = -1820, z = 1995
I believe the portal only came with one eye of ender in it, but that shouldn't be a problem if anyone has found a nether fortress yet!
If you look on the map, it should be at about x = -1820, z = 1995
I believe the portal only came with one eye of ender in it, but that shouldn't be a problem if anyone has found a nether fortress yet!
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Re: The End
Awesome! Great work Moonray and Sparky.
I've got two different Nether Fortresses on my nether tunnel line, so we should be able to farm some blazes pretty easily when we're ready.
I've got two different Nether Fortresses on my nether tunnel line, so we should be able to farm some blazes pretty easily when we're ready.
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Re: 1.9 should be out on February 29th !!!
As an FYI, I know there are several Nether Fortresses about, but I've got a pair of them fully hooked up and safely connected to my Nether Rail line. One of them (labeled as Nether Fortress B2) is quite close to spawn. It has a pair of Blaze spawners active, if anybody finds themselves needing blaze rods/dust. Head in, take a right at the first intersection, and go down the stairs near the end of the long hall.
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Re: The new TV5 - Villetopia - Planning and Organization thr
Just a couple of fast updates FYI.
Inner has created a Skeleton Grinder in a Dungeon he found near his place. The portal to it is located in the tunnel that heads to his base.
Rainderp killed a wither a few days ago and created a beacon which he donated for use at spawn, thanks Rainderp
Inner has created a Skeleton Grinder in a Dungeon he found near his place. The portal to it is located in the tunnel that heads to his base.
Rainderp killed a wither a few days ago and created a beacon which he donated for use at spawn, thanks Rainderp
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Re: The new TV5 - Villetopia - Planning and Organization thr
Well, maybe it's not that significant but with some effort I managed to herd a trio of Mooshrooms to spawn. Unlimited mushroom stew is now on the menu at the stables.
This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
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Re: The new TV5 - Villetopia - Planning and Organization thr
Nice, thanks Zork!Zork Nemesis wrote:Well, maybe it's not that significant but with some effort I managed to herd a trio of Mooshrooms to spawn. Unlimited mushroom stew is now on the menu at the stables.
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Re: The new TV5 - Villetopia - Planning and Organization thr
Nothing insignificant about a Mooshroom farm Thanks, Zork
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Re: The new TV5 - Villetopia - Planning and Organization thr
Calc is working on a chicken cooker for us, he has built it beside the portal at spawn.
Also, thanks to Inners Skelly Grinder I have stocked the spawn warehouse with arrows, yay now you dont have to let the mobs get in close for battles.
Also, thanks to Inners Skelly Grinder I have stocked the spawn warehouse with arrows, yay now you dont have to let the mobs get in close for battles.
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Re: The new TV5 - Villetopia - Planning and Organization thr
Chicken cooker is in full swing!John Doe wrote:Calc is working on a chicken cooker for us, he has built it beside the portal at spawn.
Also, before people keep on building around spawn, are we happy with the location and size of the farm? Do we want to reduce or move it to make room for other buildings closer to the logo?
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Re: The new TV5 - Villetopia - Planning and Organization thr
Good to hear the chicken cooker is going!
I would suggest moving the farm to the west edge of Spawntown behind the hotel building to make room for expanding building space both in the center of Spawntown and to the south within the home plateau.
I would suggest moving the farm to the west edge of Spawntown behind the hotel building to make room for expanding building space both in the center of Spawntown and to the south within the home plateau.
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Re: The new TV5 - Villetopia - Planning and Organization thr
Is the map borked for anyone else?
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Re: The new TV5 - Villetopia - Planning and Organization thr
It's not just the current map, all previous available maps are also broken right now. 404 errors.LadeeeDuke wrote:Is the map borked for anyone else?
This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
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