Tekkit server

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NerevarineKing
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Re: Tekkit server

Post by NerevarineKing » Fri Jun 21, 2013 3:19 pm

Alizée Fan wrote:Things should be running much more smoothly and lag-free now - we found a chicken farm run amok and liquidated it, putting an end to the poulty-based reign of terror.

Still avoid all those activities we know cause crashes, 'cause those will happen regardless, but at least things should be moving full speed again! :-D

I didn't know Potato had a secret chicken farm! :P
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Re: Tekkit server

Post by ADevilishPotato » Fri Jun 21, 2013 5:50 pm

NerevarineKing wrote:
Alizée Fan wrote:Things should be running much more smoothly and lag-free now - we found a chicken farm run amok and liquidated it, putting an end to the poulty-based reign of terror.

Still avoid all those activities we know cause crashes, 'cause those will happen regardless, but at least things should be moving full speed again! :-D

I didn't know Potato had a secret chicken farm! :P
neither did I :lol: good thing guardian knew about it :P
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Re: Tekkit server

Post by Guardian » Fri Jun 21, 2013 10:59 pm

Who knew 4 chickens could multiply so fast.....

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Re: Tekkit server

Post by HunterTheGypsyBard » Sat Jun 22, 2013 12:32 am

Guardian wrote:Who knew 4 chickens could multiply so fast.....

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It has gotten to the point where I expect disaster out of almost everything on the server. Chicken farm? Server crash. Low Orbit Ion Cannon in construction? Repeated server crash. FIRING the damn thing? Server obliteration, so horrible that server erases itself from time.
Watch as I work my GYPSY MAGIC, eye of a newt and cinnamon. Watch as the matter turns to batter open the portal jump in.

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Re: Tekkit server

Post by Boss Llama » Sat Jun 22, 2013 9:45 am

Guardian wrote:Who knew 4 chickens could multiply so fast.....
We've never had an automated chicken farm work without dragging the server down :-P They're evil I tell you.
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Re: Tekkit server

Post by Guardian » Sat Jun 22, 2013 11:41 pm

If only I had a way of automatically killing the chickens to ensure they never get out of hand....

I think I'm going to make a couple more public ages since I've found out you can stack features by adding in a symbol multiple times (sometimes this creates instability though) so if anyone has any public age requests I'd appreciate them.

Also I just read that the next mystcraft update added in link page functionality that was lost because the author removed the link modifier which includes intra-dimensional linking and books that follow you when you use them.

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Re: Tekkit server

Post by Cpt._Keyes » Sun Jun 23, 2013 5:51 am

you can, use either a grinder or slaughterhouse, set a timing delay in the activation so you dont kill everything
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Re: Tekkit server

Post by Guardian » Mon Jun 24, 2013 7:30 am

Alright Good news and Bad news:

Good news is I think I've found out the source of "age crashes" when an age is loading a ton of new chunks (like your in an ironman suit and trying to find new pages) and the age it's loading has a lot of features like tendrils, caves, glowstone, etc. The server will be strained and then sometimes crash, there's no real warning either so if you traveling for a feature rich age make sure not to run around too much.

Bad news is the server is down again :/

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Re: Tekkit server

Post by ADevilishPotato » Mon Jun 24, 2013 1:08 pm

:D

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Re: Tekkit server

Post by ADevilishPotato » Tue Jun 25, 2013 6:30 am

Well after working through the night and well into the morning, I have 2 pieces of good new: 1) the server didn't explode, and 2) Jagger power LTD. now has more than enough farming resources to supply itself and it running not 10, but 20 bio-reactors who's power is publicly available. There be a lot of juice flowing through those conduits...
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The Ville Cup '12- (DYD) Dirty Dan's Double D's
Dust Bowl loves Warpath '13- (CD-i) Chokepoints and Demomen- international (Champions!)
The Ville Cup '13- [T^5] Tuber's Truly Terrifying Tator Tots
The Ville Cup '14- GCI_ Guild of Calamitous Intent

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Re: Tekkit server

Post by Akuma_Salvation » Tue Jun 25, 2013 5:49 pm

Hi, I was a previously white-listed member to the tekkit server. Would I be able to be rewhite-listed?
I'm also friends with Jagger. (he's right beside me right now).

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Re: Tekkit server

Post by shimmybot » Fri Jun 28, 2013 9:58 pm

Hey what mods are on the tekkit server? Also if there's a whitelist add me up, I'm so down

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Re: Tekkit server

Post by NerevarineKing » Fri Jun 28, 2013 10:02 pm

shimmybot wrote:Hey what mods are on the tekkit server? Also if there's a whitelist add me up, I'm so down
Here's the mods:
http://www.technicpack.net/tekkit/

You can apply for a whitelist here:
http://www.thevilluns.org/forums/viewto ... 93&t=18204
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Re: Tekkit server

Post by Guardian » Sun Jul 28, 2013 7:05 am

So guys I've mentioned this to a few of you but I want to run a hardcore event on the tekkit server using the age system. Basically I'd throw you in the big gate portal in the open age area without any items and everyone would be tasked with surviving long enough to figure out a way to come back home with a linking book to the age as proof. The event would have any set time frame, you basically would be transported to the age and the event would end for you if you either die or escape.

I already have prizes lined up for the first 5 survivors.

However I'm wondering 2 things.

1. Can I be given something called a "Link Modifier" it's an item in Mystcraft that lets you modify linking books to add functionality like "disarm" to prevent people from smuggling items in or "following" to let me have a linking book that follows me so I can do a second thing. However the recipe got removed as this functionality is being changed to another system in another update..... that isn't in the current build which kinda makes me sad.

2. I'm wondering if I can use the server's "the end" for this. I don't think the dragon has been slain yet and I have found a stronghold. It could serve as a good climatic finish to the event.

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Re: Tekkit server

Post by Guardian » Thu Aug 29, 2013 7:32 am

Seems they added a lot in this update like:

-More Mystcraft pages and changes
-There seem to be nuclear reactors
-Pocket dimensions are much creepier.... X.X THE EYES THE EYES!!!

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