Tekkit server

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Re: Tekkit server

Post by Dog » Wed Nov 14, 2012 11:33 pm

Just a heads up.
We're shutting down the Tekkit server for a while until we can find a new home.

The problem is that Tekkit takes 50%+ of resources on a server (which to be honest is ridiculous) when it is empty. As it fills, it gets more resource hungry. Since only two or three people play it at a time, it is not worth running it.

If you want, I can zip it up and put it on the DL server for your own enjoyment.
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Re: Tekkit server

Post by Flash » Wed Nov 14, 2012 11:53 pm

Dog wrote:If you want, I can zip it up and put it on the DL server for your own enjoyment.
Yes please!

It is unfortunate, but I completely understand the issue. Maybe once official modding gets added to Minecraft it will help reduce the load the Tekkit puts on the servers.

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Re: Tekkit server

Post by Cody The Wolf » Thu Nov 15, 2012 12:03 am

I can really understand this. It seems to take the server a lot of power to send back info to my client, making me cut out a lot.
Aiya, Essenya Epeataro!!!

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Re: Tekkit server

Post by Flash » Thu Nov 15, 2012 12:07 am

If anyone transitioning over to the "vanilla" TV5 server for the first time needs a tour or help getting started please ask. Remember that without Energy Condensers all materials are much more rare on TV5, please feel free to use items in town but do so sparingly.

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Re: Tekkit server

Post by Boss Llama » Thu Nov 15, 2012 12:13 am

D'oh! Very sorry to lose Tekkit - it's got a lot of promise, and is incredibly fun. I understand, obviously, but still... d'oh!
-Boss Llama

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Re: Tekkit server

Post by Cody The Wolf » Thu Nov 15, 2012 12:16 am

For some reason I can't seem to load the portal page. Would I be able to get the IP for the server?
Aiya, Essenya Epeataro!!!

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Re: Tekkit server

Post by ADevilishPotato » Thu Nov 15, 2012 12:40 am

sad, but understandable. It would be nice to have the map zipped dog, thanks!
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Re: Tekkit server

Post by MasterChef » Thu Nov 15, 2012 6:02 am

Alizée Fan wrote:D'oh! Very sorry to lose Tekkit - it's got a lot of promise, and is incredibly fun. I understand, obviously, but still... d'oh!

I wish I had played it a bit more, I had thoughts of getting back on to work on some more projects.


I'm not sure I can go back to vanilla MC after being so used to tekkit.
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Re: Tekkit server

Post by Flash » Sat Nov 17, 2012 1:22 am

Dog has posted the Tekkit file for everyone here: http://www.theville2.org/minecraft/tekkit-15nov2012.rar (Right Click, Save As)

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Re: Tekkit server

Post by MateoTheBold! » Sat Nov 17, 2012 2:04 am

Flash wrote:Dog has posted the Tekkit file for everyone here: http://www.theville2.org/minecraft/tekkit-15nov2012.rar (Right Click, Save As)

Thank you Dog!
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Re: Tekkit server

Post by Moonray » Sat Nov 17, 2012 3:00 pm

Thank you, Dog!
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Re: Tekkit server

Post by Gizanked » Sat Nov 17, 2012 5:36 pm

Alizée Fan wrote:D'oh! Very sorry to lose Tekkit - it's got a lot of promise, and is incredibly fun. I understand, obviously, but still... d'oh!

does this mean you will come back to TV5 and finish the lazytown capitol building?
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Re: Tekkit server

Post by Cody The Wolf » Mon Nov 19, 2012 8:57 pm

Is there any chance we'll get back the tekkit server. I really miss it.
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Re: Tekkit server

Post by ADevilishPotato » Mon Nov 19, 2012 10:38 pm

Indeed, vanilla minecraft is sad :(
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Re: Tekkit server

Post by Boss Llama » Mon Nov 19, 2012 10:59 pm

While Tekkit does go a bit too far with some things (EMC/replication, the advanced magic) etc, which makes it dang near creative mode and severely reduces its interest-holding ability, it does so much right, filling in the gaps that Vanilla really needs filled in. The additional resources, electrical systems, machinery, and new shapes for blocks add hugely to the capabilities and flavor of MC, giving it the depth it needs to unleash the imagination, without making things so easy there's no point to them. For my own part, I like it because I can be more accurate in my recreations and models.
-Boss Llama

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