Respawn Times Via Entity Editing
Posted: Tue Nov 17, 2009 11:10 am
Were you serious when you talked to me about this yesterday Stevo, or just pulling my chain? It's a legitimately not-too-bad option, and plus since spawn times change a little bit on symmetrical maps as you capture them, we'd be able to replicate and get the "pure pluginless" feel a little better.
Probably wouldn't take too long to edit all the maps....worst of it would just be the uploading.
Probably wouldn't take too long to edit all the maps....worst of it would just be the uploading.