Map Votes

For discussions on the organization of the custom maps server TV2

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Stevo
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Map Votes

Post by Stevo » Tue Sep 22, 2009 6:45 pm

For groups:
"slots" - number of maps to select from this group
"default weight" - weight given to maps where it is not specified, inside this group and from this point down.

For each map:
"min" - min number of players
"max" - max number of players
"weight" - larger value give higher chance of selection

Code: Select all

"PL Maps"
{
	"slots"	"1"

	"pl_cashworks_rc2"
	{
		"min"	"20"
	}
	"pl_dbheights_b5"	{}
	"pl_frontier"		{}
	"pl_halfacre"
	{
		"min"	"12"
	}
	"pl_stovepipe_b3"
	{
		"min"	"12"
	}
	"pl_wintertown_v2"
	{
		"min"	"12"
	}
	"pl_zig_z2a"
	{
		"min"	"12"
	}
}
"Symmetrical Maps"
{
	"slots"	"1"

	"cp_desertfortress"	{}
	"cp_freight"	{}
	"cp_mainline_rc2"
	{
		"min"	"12"
	}
	"cp_toy_fort"		{}
	"plr_panic_b2"
	{
		"min"	"12"
	}
	"plr_solitude_b1"
	{
		"min"	"12"
	}
}
"AD Maps"
{
	"slots"	"1"

	"cp_corporation_b3"
	{
		"min"	"12"
	}
	"cp_gydan"
	{
		"min"	"12"
	}
	"cp_observatory4"	{}
	"cp_vector_b2"
	{
		"min"	"16"
	}
	"ctf_avantiville_b30"
	{
		"min"	"12"
	}
	"ctf_haarp_b2"
	{
		"min"	"16"
	}
	"ctf_snowdrift_b2"
	{
		"min"	"20"
	}
}
Last edited by Stevo on Tue Jan 05, 2010 2:42 pm, edited 11 times in total.

Stevo
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Post by Stevo » Thu Nov 12, 2009 7:13 pm

Updated limits. There's no limits set for the core seeding maps.

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