However, there are some undocumented changes. So far all I have noticed is the spitter has changed a bit.Fixed a Linux dedicated server crash
Fixed Mutation Achievement display
Fixed SDK load Issue
Now I may be wrong, but it seems in small area the spit will make up for lost areas by spreading in another. For example, in a hallway it will spread so the total area spat upon is the same as an open area. Now I'm not sure about this, just what it seems.
Now what I am sure about. Huge spitter nerf in scavenge areas. I haven't tested this is campaign better an AI spitting, or in scavenge mode.
But on Dead Center ending and Passing ending, the spit area from the spitter is extremely smaller by the generator/car.
Basically, if you spit right near the generator, the spit area is the size of the area when a spitter die. But, if you spit somewhere else, it is the regular size.
If you have noticed anything, please post it here.