L4D2 pre-load
- BigBiker05
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- BigBiker05
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- TheCarpe
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Re: L4D2 pre-load
I've given up watching it. As far as I'm concerned, the dozens of people on my friends list entering the game simultaneously will be my cue that the demo is ready
- BigBiker05
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Yeah, well I gotta make a decision of what time I wanna go to class. Looking at the servers the valve employees are in, I think its something with the AI team mates. All the employees been in servers with 2 or 3 AI team mates.
EDIT: And right now only 3 of them are in a server compared to the 15-20 that were in an hour ago.
EDIT: And right now only 3 of them are in a server compared to the 15-20 that were in an hour ago.
- BigBiker05
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I love making the charger run into walls, leaves a bloodstain. I even killed him from doing that once.
Been playing on expert and loving it. The adrenaline needle is awesome. Machette is OP. Spitter is mean.
I can't wait to play as a jockey in vs.
Hit me up if you want to play advance
Been playing on expert and loving it. The adrenaline needle is awesome. Machette is OP. Spitter is mean.
I can't wait to play as a jockey in vs.
Hit me up if you want to play advance
Last edited by BigBiker05 on Thu Oct 29, 2009 5:18 am, edited 1 time in total.
- BigBiker05
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Re: L4D2 pre-load
In case you get bored, here are some console commands. I got some to work well others I didn't. They may contain spoilers so they are hidden.
[spoil]http://forums.steampowered.com/forums/s ... ?t=1003570[/spoil]
And if that thread gets deleted, here is a hard copy.
EDIT below
[spoil]
EDIT: z_spawn then name of creature: ie: z_spawn tank
* Dev console must be turned on in Options -> Keyboard.
* ~ (tilde) key brings it up.
* "sv_cheats 1" is required for almost all commands.
* Only works in single-player or on a local server.
--------------------
Items/Weapons:
give <weapon/item name> - Spawn item/weapon (drops nearby if already have it)
give weapon_grenade_launcher - The "Error Launcher"
sb_give - Spawn item/weapon for all survivor bots
Weapon Upgrades:
upgrade_add LASER_SIGHT
upgrade_add EXPLOSIVE_AMMO
upgrade_add INCENDIARY AMMO
Item Mods:
adrenaline_duration - default is 15
adrenaline_run_speed - default is 260
first_aid_heal_percent - default is 0.8
incendiary_ammo_burn_time - default is 4.0
pain_pills_decay_rate - default is 0.27
pain_pills_health_value - default is 50
vomitjar_duration_infected_pz - default is 20
vomitjar_radius - default is 110
Molotov Mods:
inferno_damage - default is 40
inferno_flame_lifetime - default is 15
inferno_flame_spacing - default is 50
inferno_initial_spawn_interval - default is 0.05
inferno_max_flames - default is 32
inferno_max_range - default is 500
inferno_per_flame_spawn_duration - default is 5
Director:
director_force_tank
director_force_witch
director_no_bosses
director_no_mobs
director_no_specials
director_force_panic_event - INCOMING!
director_panic_forever 1 - INCOMING! ... INCOMING! ... INCOM-FFFFFFFFF
Character Modifiers:
sv_infinite_ammo
survivor_crouch_speed - default is 15
survivor_damage_speed_factor - default is 0.25f
survivor_limp_walk_speed - default is 85
survivor_max_incapacitated_count - default is 2
survivor_speed - default is 210
Zombies:
hunter_pounce_air_speed - default is 700
jockey_pounce_air_speed - default is 700
nb_gravity - default is 1000
tongue_fly_speed - default is 1000
tongue_range - default is 750
z_add - Spawns one random common infected
z_attack_pz_it_damage - default is 20
z_charge_duration - default is 2.5
z_charge_max_speed - default is 500
z_charger_health - default is 600
z_charger_pound_dmg - default is 15
z_common_limit - Zombies onscreen! Default is 30, >500 may cause lag/crashes
z_forwardspeed - default is 450
z_gun_damage - default is 10
z_health - default is 50
z_hunter_health - default is 250
z_hunter_speed - default is 300
z_jockey_health - default is 325
z_jockey_speed - default is 250
z_mega_mob_size - default is 50
z_mega_mob_spawn_max_interval - default is 900
z_mega_mob_spawn_min_interval - default is 420
z_spawn - boomer/charger/hunter/jockey/mob/smoker/spitter/tank/witch, blank or incorrect spawns common
z_speed - default is 250
z_spitter_health - default is 100
z_spitter_speed - default is 210
z_tank_health - default is 4000
z_tank_speed - default is 210
z_witch_damage - default is 100
z_witch_speed - default is 300
Other:
cl_showfps - Display Frames-Per-Second
explode - You go boom!
god - God Mode
hurtme # - Deals # damage to you
noclip 1 - Wheeeeeeeeee!
sb_move_to_cursor - Survivor bots move to your cursor
warp_all_survivors_here
warp_all_survivors_to_finale[/spoil]
[spoil]http://forums.steampowered.com/forums/s ... ?t=1003570[/spoil]
And if that thread gets deleted, here is a hard copy.
EDIT below
[spoil]
EDIT: z_spawn then name of creature: ie: z_spawn tank
* Dev console must be turned on in Options -> Keyboard.
* ~ (tilde) key brings it up.
* "sv_cheats 1" is required for almost all commands.
* Only works in single-player or on a local server.
--------------------
Items/Weapons:
give <weapon/item name> - Spawn item/weapon (drops nearby if already have it)
give weapon_grenade_launcher - The "Error Launcher"
sb_give - Spawn item/weapon for all survivor bots
Weapon Upgrades:
upgrade_add LASER_SIGHT
upgrade_add EXPLOSIVE_AMMO
upgrade_add INCENDIARY AMMO
Item Mods:
adrenaline_duration - default is 15
adrenaline_run_speed - default is 260
first_aid_heal_percent - default is 0.8
incendiary_ammo_burn_time - default is 4.0
pain_pills_decay_rate - default is 0.27
pain_pills_health_value - default is 50
vomitjar_duration_infected_pz - default is 20
vomitjar_radius - default is 110
Molotov Mods:
inferno_damage - default is 40
inferno_flame_lifetime - default is 15
inferno_flame_spacing - default is 50
inferno_initial_spawn_interval - default is 0.05
inferno_max_flames - default is 32
inferno_max_range - default is 500
inferno_per_flame_spawn_duration - default is 5
Director:
director_force_tank
director_force_witch
director_no_bosses
director_no_mobs
director_no_specials
director_force_panic_event - INCOMING!
director_panic_forever 1 - INCOMING! ... INCOMING! ... INCOM-FFFFFFFFF
Character Modifiers:
sv_infinite_ammo
survivor_crouch_speed - default is 15
survivor_damage_speed_factor - default is 0.25f
survivor_limp_walk_speed - default is 85
survivor_max_incapacitated_count - default is 2
survivor_speed - default is 210
Zombies:
hunter_pounce_air_speed - default is 700
jockey_pounce_air_speed - default is 700
nb_gravity - default is 1000
tongue_fly_speed - default is 1000
tongue_range - default is 750
z_add - Spawns one random common infected
z_attack_pz_it_damage - default is 20
z_charge_duration - default is 2.5
z_charge_max_speed - default is 500
z_charger_health - default is 600
z_charger_pound_dmg - default is 15
z_common_limit - Zombies onscreen! Default is 30, >500 may cause lag/crashes
z_forwardspeed - default is 450
z_gun_damage - default is 10
z_health - default is 50
z_hunter_health - default is 250
z_hunter_speed - default is 300
z_jockey_health - default is 325
z_jockey_speed - default is 250
z_mega_mob_size - default is 50
z_mega_mob_spawn_max_interval - default is 900
z_mega_mob_spawn_min_interval - default is 420
z_spawn - boomer/charger/hunter/jockey/mob/smoker/spitter/tank/witch, blank or incorrect spawns common
z_speed - default is 250
z_spitter_health - default is 100
z_spitter_speed - default is 210
z_tank_health - default is 4000
z_tank_speed - default is 210
z_witch_damage - default is 100
z_witch_speed - default is 300
Other:
cl_showfps - Display Frames-Per-Second
explode - You go boom!
god - God Mode
hurtme # - Deals # damage to you
noclip 1 - Wheeeeeeeeee!
sb_move_to_cursor - Survivor bots move to your cursor
warp_all_survivors_here
warp_all_survivors_to_finale[/spoil]
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