L4D 2
- Buzzy Beetle
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Sauce
* Survivors: Nick, Ellis, Rochelle, and the Coach
* Missions played in full daylight
* Witch behaves differently during the day – wanders around like an old homeless woman
* New weapons: silenced SMG (silencer has no gameplay implications)
* One new gameplay mode not revealed at this time
* Stronger narrative thread to connect the campaigns
* Savannah campaign where “the zombie infection hasn’t hit yet”
* Instead of a Last Stand-type finale, survivors may have to fight through a hazard-filled highway
* Director can change the layout of the map
* New boss infected: The Charger
* Survivors: Nick, Ellis, Rochelle, and the Coach
* Missions played in full daylight
* Witch behaves differently during the day – wanders around like an old homeless woman
* New weapons: silenced SMG (silencer has no gameplay implications)
* One new gameplay mode not revealed at this time
* Stronger narrative thread to connect the campaigns
* Savannah campaign where “the zombie infection hasn’t hit yet”
* Instead of a Last Stand-type finale, survivors may have to fight through a hazard-filled highway
* Director can change the layout of the map
* New boss infected: The Charger
I proudly support Independent Developers, Local Businesses, and SNAILGOSH.
- TheCarpe
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Re: L4D 2
[quote="shimmybot";p="176243"]Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaw, frying pan, axe, baseball bat, and more.[/quote]
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- Cpt. Winky
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- Clay Pigeon
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Re: L4D 2
scoutbat + pyro axe + doom chainsaw + frying pan == no Francis.
Last edited by Clay Pigeon on Mon Jun 01, 2009 5:29 pm, edited 1 time in total.
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- Masakari
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[quote="Stevo";p="176278"]
Didn't expect this...
Sounds interesting, and they're releasing it on my birthday.
[/quote]AKA "Talk like Stevo Day"
Also, gameplay footage is out! They've got about eight minutes of it total, and it sells the fact that it is a sequel and not an expansion (At least I think so)
http://pc.ign.com/dor/objects/14352245/ ... 52809.html
Didn't expect this...
Sounds interesting, and they're releasing it on my birthday.
[/quote]AKA "Talk like Stevo Day"
Also, gameplay footage is out! They've got about eight minutes of it total, and it sells the fact that it is a sequel and not an expansion (At least I think so)
http://pc.ign.com/dor/objects/14352245/ ... 52809.html
I am the 1%!
Re: L4D 2
im disappointed
[img]http://theville.hlstatsx.com/hlstats.php/sig/174472_random.png[/img]
[url=http://hlstatsx.com/global_stats][img]http://hlstatsx.com/sig/STEAM_0:0:9868542_tf2.png[/img][/url]
[url=http://hlstatsx.com/global_stats][img]http://hlstatsx.com/sig/STEAM_0:0:9868542_tf2.png[/img][/url]
- Archon
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link to all the vids and a podcast interview: http://www.halflife2.net/forums/showthr ... ?p=2959215
USER, n.: The word computer professionals use when they mean 'idiot.'
- NoodgeVader
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Re: L4D 2
I can't believe some of you are falling for this cheap ploy by Valve to get another 50 bucks off us. L4D has only been out for around 7 months! By making a sequel Valve as all but admitted that they are not going to continue supporting the original game and instead focus on their new sequel. We deserve more stock maps! We deserve custom map integration! We deserve an official SDK!
Think of how much you have gotten out of TF2 for 20 dollars American, or just $6 if you bought it out of the Orange box (current price $29.99).
I am outraged. Fifty bucks is a lot of beer money.
Think of how much you have gotten out of TF2 for 20 dollars American, or just $6 if you bought it out of the Orange box (current price $29.99).
I am outraged. Fifty bucks is a lot of beer money.
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