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5000 points is my Everest

Posted: Wed Nov 26, 2008 12:21 am
by Trinith
Stop shooting me you bastards :(

Posted: Wed Nov 26, 2008 1:30 am
by mr_s
dude...

chillax.


not everyone is after points.

just enjoy the game and it will come naturally

Posted: Wed Nov 26, 2008 8:50 am
by Trinith
I'm joking... lol :P

Nice use of "chillax" though, I give you 10 points for it!

Posted: Sat Nov 29, 2008 12:50 pm
by MrBlah
:D Yeah I don't like it when other people shoot me either... I mean... I have to run all the way back behind enemy lines again!!! gawd!!!!!

Posted: Sat Nov 29, 2008 1:13 pm
by Trinith
Haha no doubt! Especially on Sinja. I spend like 5 minute flanking and someone shoots me. The nerve!

Re: 5000 points is my Everest

Posted: Sat Nov 29, 2008 1:29 pm
by Clay Pigeon
4k is my everest, but I mainly play RPG, and I get tons of TKs because the rpg is buggy as heck.

Re: 5000 points is my Everest

Posted: Sat Nov 29, 2008 1:51 pm
by cytec.503
[quote="Clay Pigeon";p="136634"]4k is my everest, but I mainly play RPG, and I get tons of TKs because the rpg is buggy as heck.[/quote]



Psh, I target RPG's over any other gun in the game. Then I pick them up whenever possible and shoot them back!

I like the RPG in gameplay and the idea of it, but I think the marines need a law rocket to even it out. Grenadier is NOT an even match. Plus, the RPG is much too accurate. I think they should randomly have a failing tail fin, and let them fly crazy. Or just blow up in your face altogether :)

Realism is fun, right? :lol:

Re: 5000 points is my Everest

Posted: Sat Nov 29, 2008 1:54 pm
by Clay Pigeon
[quote="cytec.503";p="136640"][quote="Clay Pigeon";p="136634"]4k is my everest, but I mainly play RPG, and I get tons of TKs because the rpg is buggy as heck.[/quote]



Psh, I target RPG's over any other gun in the game. Then I pick them up whenever possible and shoot them back!

I like the RPG in gameplay and the idea of it, but I think the marines need a law rocket to even it out. Grenadier is NOT an even match. Plus, the RPG is much too accurate. I think they should randomly have a failing tail fin, and let them fly crazy. Or just blow up in your face altogether :)

Realism is fun, right? :lol:[/quote]

If the rpg was realistic it would be affected by gravity, like in Day of defeat and day of defeat source.

Re: 5000 points is my Everest

Posted: Sat Nov 29, 2008 2:24 pm
by HarryMckay
Realistically, the RPG should have an arcing trajectory (gravity does affect it) and should randomly veer off course (those fins at the back are affected by even the smallest breezes.) Also, firing it indoors should kill the operator, and the backblast should injure/kill people standing behind him.

The M-203 isn't an equivalent, but handled properly it can be almost as deadly. Ideally, the devs should give the Insurgents 1 RPG, and 1 AKM/GP-25 Grenade Launcher, while the Marines get 1 M-203, and either a LAW, LAWS, TOW, Armbrust, or some other type of portable infantry missile launcher. Or a mortar O.o

Oh, and I did hit 4000, but getting only 2 points per kill, and losing 5 per death, means I didn't keep it long. :(

Re: 5000 points is my Everest

Posted: Sat Nov 29, 2008 3:29 pm
by MMX
[quote="Clay Pigeon";p="136642"]
If the rpg was realistic it would be affected by gravity, like in Day of defeat and day of defeat source.[/quote]

The RPG is affected by gravity but most maps are just too short so even realize the effect. i played a training map where you could train your aim over distance. for exampe the pistol dose not shoot very far. just watch put for a server that is running test_range.bsp and you can give it a try ;)